Senior Gameplay Engineer: NPC Anim & Locomotion (Hybrid)

CD PROJEKT RED

Województwo mazowieckie

Hybrid

PLN 264,000 - 418,000

Full time

14 days+

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Benefits offered by this job

Relocation package
Private medical healthcare
Life insurance
Annual health screenings
Gym access

Job summary

CD PROJEKT RED in Warsaw seeks a Senior Engineer, Gameplay to join the NPC team for The Witcher 4. You will design, develop, and improve NPC animation, locomotion, and navigation, collaborating with designers, animators, and engineers.

This role requires 5+ years of gameplay programming, strong C++, and Unreal Engine 5 experience on AAA titles. The position is hybrid in Warsaw with relocation support and comprehensive health and family benefits.

Qualifications

  • At least 5 years of gameplay programming experience.
  • Strong proficiency in C++ and gameplay systems.
  • AAA-scale game experience with major production milestones.
  • Solid understanding of engine architecture and multithreading.
  • Strong 3D math, matrices, and linear algebra skills.
  • Design, implement, and optimize gameplay features with tests.
  • Excellent collaboration with designers, animators, QA, and engineers.

Responsibilities

  • Design, implement, maintain, and extend NPC animation, locomotion, and navigation systems.
  • Develop and improve NPC movement and interactions within the game world.
  • Create tools and debugging utilities to accelerate development.
  • Collaborate with designers, animators, and engineers to refine NPC behaviors.
  • Write, improve, and maintain automated gameplay tests.
  • Debug, profile, optimize, and resolve issues with QA.
  • Write clean, maintainable C++ code and own features end-to-end.

Skills

C++
Gameplay programming
AAA title experience
Engine architecture
3D math
Multithreading
English proficiency

Tools

Unreal Engine 5

Job description

CD PROJEKT RED in Warsaw seeks a Senior Engineer, Gameplay to join the NPC team for The Witcher 4. You will design, develop, and improve NPC animation, locomotion, and navigation, collaborating with designers, animators, and engineers.

This role requires 5+ years of gameplay programming, strong C++, and Unreal Engine 5 experience on AAA titles. The position is hybrid in Warsaw with relocation support and comprehensive health and family benefits.

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