Remote Senior 3D Artist — Realistic & Stylized

WorkinGames

Poland

Remote

PLN 120,000 - 180,000

Full time

14 days+
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Benefits offered by this job

Fully remote
Flexible hours
B2B contract options
Paid holidays
Exciting projects
Professional growth
Collaborative culture

Job summary

Beffio Studio is seeking a Mid-Senior 3D Artist to craft high-quality assets across props, vehicles, foliage and environments. You’ll work with the Art Director to maintain a coherent style and ensure assets meet real-time engine requirements in Unity3D or Unreal Engine.

Expect collaboration with a global team, remote-friendly workflows, and opportunities to contribute to notable game projects. Strong experience with PBR workflows and texturing is essential.

Qualifications

  • More than 5 years of professional experience as a 3D Artist.
  • Strong knowledge of game production techniques for efficient and high-quality results.
  • Expertise in hard surface and organic modeling for props, vehicles, foliage and environments.
  • Excellent texturing using Substance Designer and Substance Painter.
  • Experience with Unreal Engine (UE4/UE5) and Unity3D.
  • Proficiency with Blender, 3ds Max, or Maya.

Responsibilities

  • Produce high-quality 3D art assets in realistic and stylized styles.
  • Ensure performance and technical quality of 3D assets.
  • Integrate assets into Unity3D or Unreal Engine with LODs and collisions.
  • Collaborate with Art Director and Lead Artist to maintain visual style.
  • Optimize assets for real-time engine constraints.
  • Manage asset delivery from hero assets to lighting and final output.
  • Think creatively to maintain visual excellence under production constraints.

Skills

5+ years experience
English communication
Problem solving
Ability to work in both realistic and

Tools

Blender
3ds Max
Maya
Unity3D
Unreal Engine
Substance Painter
Substance Designer
Houdini
ZBrush
Mudbox
Python
C#
C++

Job description

Beffio Studio is seeking a Mid-Senior 3D Artist to craft high-quality assets across props, vehicles, foliage and environments. You’ll work with the Art Director to maintain a coherent style and ensure assets meet real-time engine requirements in Unity3D or Unreal Engine.

Expect collaboration with a global team, remote-friendly workflows, and opportunities to contribute to notable game projects. Strong experience with PBR workflows and texturing is essential.

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