Quest Designer: Open-World Story Architect

the hive

Polska

Híbrido

PLN 70.000 - 110.000

Jornada completa

Hace 2 días
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Ventajas ofrecidas por este puesto de trabajo

Private medical care
Life insurance
Pro-health campaigns
Gifts for different occasions
Flexible working hours
HR development partner

Descripción de la vacante

Techland in Poland is seeking a qualified Quest Designer to craft engaging open-world narratives and project-focused quest design within our interdisciplinary teams in Wroclaw or Warsaw.

You will collaborate with the Narration team and Quest Producer to shape storytelling, balance narrative and gameplay, and iterate based on feedback, while maintaining ownership of your designated areas and delivering high-quality quests.

Formación

  • Minimum 3 years of experience in the gaming industry.
  • Minimum one year of experience as a Quest Designer or similar position.
  • Experience in creating narration for games, including knowledge of an editor used for creating games.
  • Understanding the difference between narrative and gameplay layers in open-world action RPGs.
  • Born storyteller with diverse ideas and ability to bring new ones.
  • Proactive and able to take ownership of your area of responsibility.
  • Team player with receptiveness to feedback and collaborative spirit.
  • Limitless curiosity and strong knowledge of the video game industry.
  • Fluency in English, both written and spoken.

Responsabilidades

  • Design, develop and maintain engaging quests for players across formats.
  • Collaborate with Narration team to shape story and feedback loops.
  • Serve as quest owner within an interdisciplinary team to realize vision.

Conocimientos

Quest Design
Narrative Design
Storytelling
Open World Gameplay
Ownership
Team Collaboration
English Fluency
Industry Knowledge

Herramientas

Jira

Descripción del empleo

Techland in Poland is seeking a qualified Quest Designer to craft engaging open-world narratives and project-focused quest design within our interdisciplinary teams in Wroclaw or Warsaw.

You will collaborate with the Narration team and Quest Producer to shape storytelling, balance narrative and gameplay, and iterate based on feedback, while maintaining ownership of your designated areas and delivering high-quality quests.

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