Quest Designer

the hive

Polska

Híbrido

PLN 70.000 - 110.000

Jornada completa

Hace 2 días
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Ventajas ofrecidas por este puesto de trabajo

Private medical care
Life insurance
Pro-health campaigns
Gifts for different occasions
Flexible working hours
HR development partner

Descripción de la vacante

Techland in Poland is seeking a qualified Quest Designer to craft engaging open-world narratives and project-focused quest design within our interdisciplinary teams in Wroclaw or Warsaw.

You will collaborate with the Narration team and Quest Producer to shape storytelling, balance narrative and gameplay, and iterate based on feedback, while maintaining ownership of your designated areas and delivering high-quality quests.

Formación

  • Minimum 3 years of experience in the gaming industry.
  • Minimum one year of experience as a Quest Designer or similar position.
  • Experience in creating narration for games, including knowledge of an editor used for creating games.
  • Understanding the difference between narrative and gameplay layers in open-world action RPGs.
  • Born storyteller with diverse ideas and ability to bring new ones.
  • Proactive and able to take ownership of your area of responsibility.
  • Team player with receptiveness to feedback and collaborative spirit.
  • Limitless curiosity and strong knowledge of the video game industry.
  • Fluency in English, both written and spoken.

Responsabilidades

  • Design, develop and maintain engaging quests for players across formats.
  • Collaborate with Narration team to shape story and feedback loops.
  • Serve as quest owner within an interdisciplinary team to realize vision.

Conocimientos

Quest Design
Narrative Design
Storytelling
Open World Gameplay
Ownership
Team Collaboration
English Fluency
Industry Knowledge

Herramientas

Jira

Descripción del empleo

Your daily tasks:

  • Designing, developing and maintaining engaging and original quests for our players both on paper and in our proprietary C-Engine.
  • Working closely and iteratively with the Narration team (the whole team creates, develops, and provides feedback for all ideas).
  • Stepping into the shoes of a quest owner working in an interdisciplinary quest strike team with a common goal of bringing our story to life (Level Design, Level Art, Open World, Animation, Audio, Quality Assurance, etc.).
  • Close cooperation with Quest Producer and Quest Director aimed at maintaining vision and monitoring progress.
  • Working in an iterative pipeline and being responsible for addressing director’s feedback.
  • Following trends in the industry and being up–to–date with innovative solutions allowing to achieve project goals in terms of quests, narration, and gameplay.
  • Reporting and time-tracking in Jira.
Qualifications
  • Minimum 3 years of experience in the gaming industry,
  • Minimum one year of experience as a Quest Designer or similar position.
  • Experience in creating narration for games (working on narration at least in one project), including the knowledge of any editor used for creating games.
  • Understanding the difference between the narrative and gameplay layers in open-world action RPG games.
  • You are a born storyteller, having a head full of many diverse ideas and always ready to bring new ones.
  • Your are proactive and you like to take ownership of your assigned area of responsibility.
  • You are a team player; you like to listen to constructive criticism and provide feedback, you enjoy an atmosphere of tight interdisciplinary cooperation and brainstorming.
  • Limitless curiosity and good knowledge of the video game industry.
  • Fluency in English, both written and spoken.
Additional Information

What we can offer:

  • A wide array of benefits: private medical care, life insurance, pro-health campaigns, gifts for different occasions.
  • An outstanding work atmosphere in a highly-skilled team of professionals, with flexible working hours, no dress code, and full support of the dedicated HR Business Partner.
  • A constant stream of company newsletters, PR & project updates so you will always be in the know.
  • Many opportunities for personal development: a dedicated development budget for each employee, extra two paid days for training and CSR, stable career paths, extensive internal and external training, and financing of English and Polish language classes.
  • State-of-the-art offices filled with chillout zones, a fully equipped kitchen, a gym (Wrocław office), and a free car park (Warsaw limited amount of space).
Company Description

Techland is one of the biggest video game companies in Poland, with over 30 years of experience in the gaming industry. From our studios in Wrocław and Warsaw, we’ve built an international team of more than 500 talented professionals, all dedicated to pushing the boundaries of game development.

We’re known for creating iconic franchises like Call of Juarez and the zombie genre-defining Dying Light, which has been played by over 45 million players worldwide. With a focus on open-world action, storytelling, and community engagement, we’re committed to delivering unforgettable experiences to our players.

We’re constantly striving to improve, innovate, and take on new challenges. With ambitious plans for the future, we’re looking for passionate people to be part of this exciting journey.

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