Lead Designer (Unannounced Project)

11 bit studios

Ząbki

Hybrid

PLN 240,000 - 360,000

Full time

14 days+
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Benefits offered by this job

Health and Wellness
Development opportunities
Office perks and facilities
Hybrid work model
Relocation support

Job summary

11 bit studios seeks a seasoned Lead Designer to steer gameplay pillars and mentor a design team in a hybrid Warsaw office. You will shape core design directions, collaborate with domain leads on practical solutions, and work with cross-functional teams on foundational systems.

Strong combat design background and proven leadership are essential. The role requires 8+ years in game design, fluency in English and Polish at B2 or higher, and the ability to document requirements and manage

Qualifications

  • Experience as Lead Designer or Design Director is required.
  • 8+ years of game design experience (gameplay and/or systems).
  • Experience with combat design.
  • Experience and very good skills in managing a design team.
  • Ability to work in hybrid model in our office in Warsaw.
  • Experience with indie/AA, understanding limitations, capabilities and advantages.
  • Knowledge of Polish and English at B2 level or above.
  • Ability to write good project documentation.
  • Ability to define technical requirements.
  • Ability to work within time and project constraints.
  • Very good communication skills.
  • Passion about games and active in the industry.

Responsibilities

  • Collaborate with Directors to define gameplay pillars that realize the game vision.
  • Collaborate with domain Leads to develop concrete solutions for development challenges.
  • Lead a team of designers, providing mentoring and feedback.
  • Collaborate with other teams to develop key foundational systems.
  • Provide feedback to overall gameplay, combat, systems, story and level design.

Skills

Lead design/Design Director
Game design
Combat design
Team management
Documentation
Technical requirements
Bilingual English/Polish
Communication
Time management

Tools

Unreal Engine

Job description

What will you be doing on a day-to-day basis?
  • Collaborate with Directors to define gameplay pillars that best realize the game vision,

  • Collaborate with other domain Leads to develop concrete, actionable solutions for challenges presented by the development process,

  • Lead a team of designers, providing mentoring and feedback,

  • Collaborate with other teams to develop key foundational systems,

  • Providing feedback to the overall gameplay, combat, systems, story and level design.

What will help you succeed in this role?
  • Experience as Lead Designer or Design Director,

  • 8+ years of experience in game design (gameplay and/or systems).

  • Experience with combat design,

  • Experience and very good skills in managing a design team,

  • Ability to work in hybrid model in our office in Warsaw,

  • Experience with working on indie/AA and understand their limitations, capabilities and advantages,

  • Knowledge of both Polish and English at B2 level or above,

  • Ability to write good project documentation,

  • Ability to define technical requirements,

  • Ability to work within time and project constraints,

  • Very good communication skills,

  • Passion about games - you’re still playing in your free time and keep up to date with our industry.

Nice to have
  • Experience with Unreal Engine.

What we offer?
  • Health and Wellness

    • psychological support/care

    • private medical package

    • free weekly yoga in the office

    • Multisport

  • Development

    • team training budget

    • in-office library

    • English/Polish classes

  • Our office

    • near Metro Stadion Narodowy and Dworzec Wschodni stations

    • dog-friendly

    • in-house gym

    • no dress code

    • car and bike parking

    • chill zone

    • video, board and arcade games

  • Working conditions

    • flexible working hours

    • hybrid work (3 days from office, 2 days from home + additional pool of remote days per year)

    • 20 or 26 days of fully-paid holiday leave

    • international working environment

  • Fair compensation

    • attractive bonus system – annual bonus, motivation programme

    • transparent salary brackets

  • Events and more

    • attendance in game dev events

    • relocation budget for candidates from abroad

    • referral program

    • annual company events

    • merch/swag

    • preferential loans

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