GPU Software Engineering Intern

Intel Corporation

Województwo pomorskie

Hybrid

PLN 62,000 - 76,000

Full time

2 days ago
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Job summary

Intel Corporation in Gdansk, Poland, is seeking a GPU Software Engineering Intern. The role involves developing features in modern C++ for graphics drivers and helping enable upcoming Intel GPUs even before silicon ships.

You will debug issues, write unit tests, and contribute to CI, learning from a dedicated mentor in a dynamic team. The internship requires pursuing a CS/CE degree, with 2nd–4th year status and strong English skills.

Qualifications

  • Pursuing second/third/fourth year of study (maintain student status for at least 1 year).
  • No professional experience required.
  • Working knowledge of C++ and at least one OS (Windows or Linux).
  • Good verbal and written English communication.

Responsibilities

  • Develop new driver features in modern C++.
  • Help enable upcoming Intel GPUs before silicon is available.
  • Debug and fix issues in GPU software.
  • Write unit tests and participate in CI.
  • Propose and implement improvements to tools and workflows.

Skills

C++
Windows/Linux
English communication
Quick learning
Python scripting
GPU/Graphics knowledge

Education

Pursuing CS/CE degree

Tools

OpenCL
CUDA
Direct3D
Vulkan
OpenGL/ES
SYCL
Level Zero

Job description

## GPU Software Engineering InternApply: Poland, Gdansk: Part time: Posted Today: JR0287894# **Job Details:**## Job Description:Do you want to join a team that creates technologies pushing the boundaries of innovation in GPU compiler? Is how you work as important to you as what you do? We keep looking for better and more convenient ways of working, so that our work has the biggest impact. This is a marathon, not a sprint: keeping our team members energized and enjoying their work is a must.We are looking for a **GPU** **Software Engineering student**who is eager to learn new things and new ways of working. You will work on the newest Intel graphics technologies, developing shader compiler for 3D graphics and ray tracing.**What you will do:**- Develop new driver features in modern C++ - Help enable upcoming Intel GPUs, often before the silicon is available - Debug and fix issues - Write unit tests and take part in code reviews and CI - Propose and build improvements to our tools and ways of workingYou will have a dedicated mentor and learn how a production GPU driver works, from the API call down to the hardware.## **Qualifications:**You should be pursuing your second, third or fourth year of study in progress (able to maintain student status for at least 1 year). No professional experience is required. **Minimum requirements**- Working knowledge of C++ - Knowledge of Windows and/or Linux operating systems - Desire and ability to learn quickly - Good verbal and written communication skills in English **Nice to have**- Practical knowledge of scripting languages (e.g. Python) - Experience with 3D graphics or GPGPU pipelines and API standards: OpenCL, CUDA, Direct3D, Vulkan, OpenGL/ES, SYCL, Level Zero, etc. - Personal interests or hobbies in AI, computer graphics, game development or similar areasWe invite you to explore this opportunity to grow your skills, collaborate with innovative teams, and contribute to impactful projects in a supportive and dynamic environment. Apply now to begin your journey with Intel.## Job Type:Student / Intern## Shift:Shift 1 (Poland)## Primary Location:Poland, Gdansk## Additional Locations:## Posting Statement:All qualified applicants will receive consideration for employment without regard to race, color, religion, religious creed, sex, national origin, ancestry, age, physical or mental disability, medical condition, genetic information, military and veteran status, marital status, pregnancy, gender, gender expression, gender identity, sexual orientation, or any other characteristic protected by local law, regulation, or ordinance.## ## Position of TrustN/A## EU SalaryWe offer a total compensation package that ranks among the best in the industry.The minimum Annual Salary for this job which could be performed in Poland is: 68 880,00 złThe job posting reflects the minimum base compensation for this role. Our standard internship rates are aligned with the specific job role and degree level. As part of our total compensation approach, the final offer may also include additional pay components and benefits. Your recruiting team will provide the confirmed base salary along with any applicable total compensation elements upon employment offer delivery.**Work Model for this Role**This role will be eligible for our hybrid work model which allows employees to split their time between working on-site at their assigned Intel site and off-site. \\* Job posting details (such as work model, location or time type) are subject to change.
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