GPU Software Performance Intern

Intel Corporation

Województwo pomorskie

On-site

PLN 79,000 - 96,000

Full time

6 days ago
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Job summary

Intel Corporation in Poland seeks a System Software Engineering Graduate Intern to contribute to GPU software across firmware, drivers, APIs and applications. You will collaborate with teams to optimize and productize graphics software and tooling.

The role emphasizes hands-on development, debugging, profiling and cross-functional collaboration within the DCG group, with a hybrid work model and opportunities to grow skills in Linux, graphics APIs, and modern toolchains.

Qualifications

  • Currently pursuing a degree in Computer Science or equivalent (2nd or 3rd year, maintain student status for at least 1 year).
  • Proficiency in programming languages such as C/C++ and Python.
  • Familiarity with debugging techniques and software development tools.
  • Ability to clearly and concisely communicate technical concepts in English.

Responsibilities

  • Develop and enhance software solutions for Intel GPUs across firmware, device drivers, APIs, and application layers.
  • Assist in creating tools and infrastructure to optimize and productize Intel GPU/graphics software solutions.
  • Debug, profile, and optimize code to ensure high performance and reliability.
  • Collaborate with cross-functional teams to align software capabilities with hardware advancements and customer needs.
  • Document technical findings and share insights to support continuous development and improvement.

Skills

C/C++
Python
Debugging
English communication

Education

Pursuing Bachelor's degree in Computer Science
Pursuing Master's degree in CS

Tools

Visual Studio

Job description

The Role and Impact

As a System Software Engineering Graduate Intern, you will play a pivotal role in developing and enhancing software solutions that enable Intel GPUs. Your day-to-day activities will involve contributing to various layers of the software stack, from firmware and device drivers to APIs and application layers, as well as supporting tools and infrastructure for profiling, optimization, and productization. This internship offers an exciting opportunity to work hands-on with cutting-edge technologies, directly impacting the performance and capability of Intel's GPU solutions.

We invite you to explore this opportunity to grow your skills, collaborate with innovative teams, and contribute to impactful projects in a supportive and dynamic environment.

Business group

The position is part of the Data Center Group (DCG), which drives innovation for data center products and solutions. The team works on advancing GPU and graphics software technologies to support Intel's overarching goal of delivering world‑class computing performance and scalability. Joining this group means contributing to Intel's mission to power the future of data infrastructure while collaborating in a dynamic and forward‑thinking environment.

Key Responsibilities
  • Develop and enhance software solutions for Intel GPUs across multiple layers, including firmware, device drivers, APIs, and application layers.
  • Assist in creating tools and infrastructure to optimize and productize Intel GPU and graphics/GPGPU software solutions.
  • Debug, profile, and optimize code to ensure high performance and reliability.
  • Collaborate with cross-functional teams to align software capabilities with hardware advancements and customer needs.
  • Document technical findings and share insights to support continuous development and improvement.
Qualifications
Minimum Qualifications
  • Currently pursuing a degree in Computer Science or equivalent (2nd or 3rd year of studies, able to maintain student status for at least 1 year).
  • Proficiency in programming languages such as C/C++ and Python.
  • Familiarity with debugging techniques and software development tools.
  • Ability to clearly and concisely communicate technical concepts in English.
Preferred Qualifications
  • Bachelor's degree in Computer Science or equivalent (currently pursuing a Master's degree and able to maintain student status for at least 1 year).
  • Interest or experience in Linux development.
  • Knowledge of one or more graphics or compute APIs (e.g., Direct3D11, Direct3D12, OpenGL, Vulkan).
  • Familiarity with Visual Studio or similar development environments.
  • Demonstrated enthusiasm for learning and adapting to new technologies.
Posting Statement

All qualified applicants will receive consideration for employment without regard to race, color, religion, religious creed, sex, national origin, ancestry, age, physical or mental disability, medical condition, genetic information, military and veteran status, marital status, pregnancy, gender, gender expression, gender identity, sexual orientation or any other characteristic protected by local law, regulation, or ordinance.

Position of Trust

N/A

EU Salary

We offer a total compensation package that ranks among the best in the industry. The minimum Annual Salary for this job which could be performed in Poland is: 87 530,00 zł. The job posting reflects the minimum base compensation for this role. Our standard internship rates are aligned with the specific job role and degree level. As part of our total compensation approach, the final offer may also include additional pay components and benefits. Your recruiting team will provide the confirmed base salary along with any applicable total compensation elements upon employment offer delivery.

Work Model for this Role

This role will be eligible for our hybrid work model which allows employees to split their time between working on‑site at their assigned Intel site and off‑site. * Job posting details (such as work model, location or time type) are subject to change. * Intel’s official careers website.

Job Type / Location

Job Type: Student / Intern Shift: Shift 1 (Poland) Primary Location: Poland, Gdansk Additional Locations:

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