Intern C++ Developer - Graphics Compute Driver (AI, HPC)

Intel

Województwo pomorskie

Hybrid

PLN 62,000 - 76,000

Part time

6 days ago
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Benefits offered by this job

Hybrid work model
Competitive internship rates

Job summary

Intel in Gdansk, Poland is seeking a Software Engineering student to join the team developing the open-source compute driver for Level Zero and OpenCL. You will work on modern C++ features, contribute to GPU enablement, and debug issues for internal teams and the open-source community in a fast, Agile environment.

This internship role is hybrid, supports students in the second to fourth year, and offers practical learning with real-world impact on graphics technology and tooling.

Qualifications

  • Pursuing second/third/fourth year of study and able to maintain student status for at least 1 year.
  • No professional experience required.
  • C++ knowledge required.
  • Knowledge of Windows and/or Linux operating systems.
  • Desire and ability to learn quickly.
  • Good verbal and written English communication.

Responsibilities

  • Develop new driver features in modern C++.
  • Assist in enabling upcoming Intel GPUs, sometimes before silicon is available.
  • Debug and fix issues reported by internal teams and the open-source community.
  • Write unit tests and participate in code reviews and CI.
  • Propose and implement improvements to tools and workflows.

Skills

C++ knowledge
Windows
Linux
Fast learner
English communication

Tools

Python

Job description

Job Description: Do you want to join a team that creates technologies pushing the boundaries of innovation in GPU compute? Is how you work as important to you as what you do? Do you believe in self-organizing teams? We follow the Agile philosophy every day and keep looking for better and more convenient ways of working, so that our work has the biggest impact. This is a marathon, not a sprint: keeping our team members energized and enjoying their work is a must.

We are looking for a Software Engineering student who is eager to learn new things and new ways of working. You will work on the newest Intel graphics technologies, developing the open-source compute driver for Level Zero and OpenCL: https://github.com/intel/compute-runtime/

What you will do:
  • Develop new driver features in modern C++
  • Help enable upcoming Intel GPUs, often before the silicon is available
  • Debug and fix issues reported by internal teams and the open-source community
  • Write unit tests and take part in code reviews and CI
  • Propose and build improvements to our tools and ways of working
Qualifications:

You should be pursuing your second, third or fourth year of study in progress (able to maintain student status for at least 1 year). No professional experience is required.

Minimum requirements
  • Working knowledge of C++
  • Knowledge of Windows and/or Linux operating systems
  • Desire and ability to learn quickly
  • Good verbal and written communication skills in English
Nice to have
  • Practical knowledge of scripting languages (e.g. Python)
  • Experience with 3D graphics or GPGPU pipelines and API standards: OpenCL, CUDA, Direct3D, Vulkan, OpenGL/ES, SYCL, Level Zero, etc.
  • Personal interests or hobbies in AI, computer graphics, game development or similar areas

Job Type: Student / Intern

Shift: Shift 1 (Poland)

Primary Location: Poland, Gdansk

Posting Statement

All qualified applicants will receive consideration for employment without regard to race, color, religion, religious creed, sex, national origin, ancestry, age, physical or mental disability, medical condition, genetic information, military and veteran status, marital status, pregnancy, gender, gender expression, gender identity, sexual orientation or any other characteristic protected by local law, regulation, or ordinance.

Position of Trust

N/A

EU Salary

We offer a total compensation package that ranks among the best in the industry.

The minimum Annual Salary for this job which could be performed in Poland is: 68 880,00 zł

The job posting reflects the minimum base compensation for this role. Our standard internship rates are aligned with the specific job role and degree level. As part of our total compensation approach, the final offer may also include additional pay components and benefits. Your recruiting team will provide the confirmed base salary along with any applicable total compensation elements upon employment offer delivery.

Work Model for this Role

This role will be eligible for our hybrid work model which allows employees to split their time between working on-site at their assigned Intel site and off-site. Job posting details (such as work model, location or time type) are subject to change.

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