Audio Lead

Bloober Team

Kraków

Remote

PLN 180,000 - 280,000

Full time

14 days+
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Benefits offered by this job

Remote-friendly options
Inclusive culture
Solid foundation
Passionate team

Job summary

Bloober Team in Kraków, Poland is seeking an Audio Lead to shape the sound identity of our projects from early concepts to final release.

You will lead and mentor the audio team, partner with Creative Directors, Designers and Engineering to deliver immersive audio using Wwise and Unreal Engine, and ensure high‑quality integration.

This role demands strong leadership, a passion for storytelling through sound, and the ability to balance creative ambition with production realities.

Qualifications

  • 7+ years in game audio with two shipped AA+ titles.
  • 2+ years leading or mentoring audio professionals.
  • Strong portfolio demonstrating sound design and artistry.
  • Understanding of interactive audio systems and production pipelines.
  • Experience with Wwise and Unreal Engine.
  • Knowledge of surround sound, formats, and advanced mixing.
  • Proven cross‑department collaboration and strong communication.
  • Ability to balance creative quality with timelines and resources.
  • Passion for storytelling through sound.

Responsibilities

  • Lead and inspire the Audio Team, shaping sound identity from concepts to release.
  • Collaborate with Creative Directors, Designers, Narrative, Art, Cinematics and Engineering.
  • Define and implement the project's audio vision ensuring consistency and quality.
  • Mentor sound designers with feedback and growth support.
  • Plan, prioritize, and coordinate audio development to meet goals.
  • Design, prototype, and oversee audio systems using Wwise, Unreal Engine, and internal tools.
  • Contribute hands-on to sound creation, implementation and mixing.
  • Champion new ideas and workflows to boost output and efficiency.
  • Collaborate with external partners, freelancers and vendors as needed.
  • Help build a strong, creative team culture where ideas thrive.

Skills

Game audio
Leadership
Portfolio
Audio systems
Wwise
Unreal Engine
Mixing techniques
Cross-functional collaboration
Communication
Production management

Education

Musical education
Degree in audio

Tools

Wwise
Unreal Engine

Job description

Looking to break the mold and build unforgettable games? Join a game dev studio run by actual gamers.

Bloober Team is not your usual layoff-prone studio. We've got a solid foundation with big plans for the future and believe strongly in creating a collaborative environment where every voice matters. Here, you'll have the chance to co-create and leave your mark on the gaming industry, working on exciting new projects that all share Bloober Team’s unique horror-infused DNA.

What sets us apart?

  • Inclusive culture:We believe in fostering a welcoming atmosphere where everyone feels valued and empowered.

  • Remote-friendly options:We offer flexibility, allowing you to contribute your best work from wherever you thrive.

  • Solid foundation:As a financially stable company with a clear vision, we invest heavily in our team and our projects.

  • Passionate team:You'll be surrounded by dedicated individuals who share your love for creating compelling horror experiences.

Currently we are looking for:
Audio Lead
Daily Responsibilities
  • Lead and inspire the Audio Team, helping shape the sound identity of our projects from early concepts to final release.
  • Partner closely with Creative Directors, Designers, Narrative, Art, Cinematics and Engineering teams to create unforgettable player experiences driven by sound.
  • Define and implement the project's audio vision, ensuring consistency and quality across all areas of the game.
  • Mentor sound designers by providing feedback, sharing knowledge, and supporting their professional growth.
  • Plan, prioritize, and coordinate audio development to ensure timely delivery of project goals.
  • Design, prototype, and oversee implementation of immersive audio systems using Wwise, Unreal Engine, and internal tools.
  • Contribute hands-on to sound creation, implementation, and mixing.
  • Champion new ideas, workflows, and technologies that elevate both the creative output and efficiency of the audio team.
  • Collaborate with external partners, freelancers, and vendors when required to deliver world-class audio quality.
  • Help build a strong, creative, and supportive team culture where great ideas can thrive.
Job requirements
  • 7+ years of experience in game audio industry with participation in the full development cycle for at least two shipped AA+ titles with significant contribution to the project.
  • At least 2 years of leading, mentoring or managing audio professionals within a game development environment.
  • Strong portfolio or credited work demonstrating exceptional sound design skills and a refined artistic sensibility.
  • Deep understanding of interactive audio systems, implementation workflows, and audio production pipelines.
  • Practical experience with Wwise and Unreal Engine.
  • Knowledge of surround sound, audio formats and advanced mixing techniques.
  • Proven ability to collaborate effectively across multiple departments and translate creative goals into audio solutions.
  • Excellent communication, organizational and management skills.
  • Ability to balance creative quality with production realities, timelines, and resource constraints.
  • Passion for storytelling through sound and creating emotionally engaging player experiences.
It would be also nice to have:
  • Experience developing audio for horror, psychological horror or narrative-driven games.
  • Experience planning and executing recording sessions (field, foley, VO).
  • Experience collaborating on motion capture sessions.
  • Experience contributing to audio strategy, recruitment, and long-term team development.
  • Musical education.
  • Degree in audio related field.
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