AAA 3D Character Artist — Create Lifelike Figures

Techland Sp. z o. o.

Wrocław

On-site

PLN 120,000 - 190,000

Full time

9 days ago
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Benefits offered by this job

Private medical care
Life insurance
Gym access (Wroclaw)

Job summary

Techland Sp. z o. o. is seeking a skilled 3D Character Artist to craft human and creature characters for our next big title. You will work closely with the Lead Character Artist and Art Director to translate concepts into high-quality assets.

You’ll build meshes, textures, and materials, optimize them for our in-house C-Engine, and participate in an interdisciplinary team that brings characters to life in a rich game world. English proficiency is required.

Qualifications

  • Minimum 2 years crafting realistic 3D character models and textures for AAA titles.
  • Strong skills in Zbrush, 3ds Max/Maya/Blender, Marvelous Designer, Substance Painter, Photoshop.
  • Solid understanding of human anatomy for believable characters.
  • Experience with game engines (Unreal, Unity or in-house).
  • Creative, story-driven characters and effective self-expression in a team.

Responsibilities

  • Create and modify 3D character models (humans, monsters) under Art Director guidance.
  • Develop materials and textures for characters and ensure model quality.
  • Integrate models into the C-Engine and demonstrate visual results.
  • Collaborate with interdisciplinary team and present work clearly.
  • Learn and use internal tools to improve production pipelines.

Skills

Zbrush
3ds Max
Maya
Blender
Marvelous Designer
Substance Painter
Adobe Photoshop
Human anatomy
Wrap3D
Unreal Engine
Unity
In-house game engines
English proficiency

Tools

Unreal Engine
Unity
In-house game engines
Wrap3D

Job description

Techland Sp. z o. o. is seeking a skilled 3D Character Artist to craft human and creature characters for our next big title. You will work closely with the Lead Character Artist and Art Director to translate concepts into high-quality assets.

You’ll build meshes, textures, and materials, optimize them for our in-house C-Engine, and participate in an interdisciplinary team that brings characters to life in a rich game world. English proficiency is required.

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