3D Environment Artist - APAC Talent Pool

Side

Philippines

On-site

PHP 400,000 - 700,000

Full time

5 days ago
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Job summary

Side is building a global team and maintaining a talent pool for future co-development opportunities in APAC. This role focuses on creating high-quality 3D environments, collaborating with art leads and designers, and continually improving workflows for efficient production across platforms.

Ideal candidates have 3+ years in game environments, shipped titles, and strong technical and artistic skills in industry tools such as Maya, Blender, Photoshop, Substance, Unity or Unreal.

Qualifications

  • 3+ years of experience as an Environment Artist in the video game industry.
  • Demonstrated contribution to at least one shipped title on PC, console, mobile, or VR/AR.
  • Strong collaboration and communication skills to work with cross-disciplinary teams.
  • Ability to adapt to iterative feedback and maintain professional pipeline standards.

Responsibilities

  • Create high-quality 3D environment assets, including landscapes, architecture, and props, ensuring alignment with the project’s creative vision and gameplay requirements.
  • Work closely with art leads, game designers, and other team members to craft immersive, visually appealing game worlds.
  • Utilize industry-standard tools to model, texture, and optimize assets for real-time performance across platforms.
  • Contribute to the development and maintenance of art pipelines and workflows to ensure efficient production.
  • Ensure consistency in environmental art style and quality across the project.
  • Collaborate in troubleshooting and resolving artistic or technical issues that arise during production.
  • Stay updated on industry trends and techniques to continuously improve the quality of environment art.

Skills

Environment artist
Team collaboration
Communication
Problem solving

Tools

Maya
Blender
Photoshop
Substance Painter/Designer
Unity
Unreal Engine

Job description

Side is building a global team and maintaining a talent pool for future co-development opportunities in APAC. This role focuses on creating high-quality 3D environments, collaborating with art leads and designers, and continually improving workflows for efficient production across platforms.

Ideal candidates have 3+ years in game environments, shipped titles, and strong technical and artistic skills in industry tools such as Maya, Blender, Photoshop, Substance, Unity or Unreal.

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