3D Character Artist: Stylized Low-Poly Mastery in Unity

gamigo AG

Cebu City

On-site

PHP 391,000 - 725,000

Full time

14 days+
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Benefits offered by this job

Health insurance
Dress comfortably
Diverse international team
13th Month Pay and Overtime Pay
Team events

Job summary

KingsIsle Entertainment is seeking a 3D Character Artist to bring life and personality to characters and creatures in our MMO projects and newer titles in development. You will hand-paint textures, work with low-poly models, and ensure compatibility with rigging, animation, and the Unity pipeline.

Strong English communication and a passion for stylized art are required. Collaborate from concept art, align with art direction, and maintain organized asset pipelines while meeting deadlines in a

Qualifications

  • 1+ years creating professional character assets in the game industry.
  • Extensive working knowledge of Photoshop, 3DS Max and 3D-Coat.
  • Experience in modeling and texturing low poly characters / creatures (≤2500 triangles; textures ≤1024x1024).
  • Proficient with creating hand-painted textures.
  • Strong UV layout skills.
  • Experience with DDS files and Gambryo game engine is a plus.

Responsibilities

  • 3D model and texture creation for stylized characters/creatures using 3DS Max, Photoshop, and 3D-Coat.
  • Work from provided concept art and art direction.
  • Collaborate with animation to ensure clean models and proper cuts for movements.
  • Undergo review stages and apply polish as requested.
  • Learn to bring over and update legacy work to match the new style within Unity pipeline.
  • Keep files organized and within established structures.
  • Other related duties as assigned.

Skills

3D modeling
hand-painted textures
UV layout
low-poly optimization
Unity pipeline
English communication

Tools

3DS Max
3D-Coat
Adobe Photoshop

Job description

KingsIsle Entertainment is seeking a 3D Character Artist to bring life and personality to characters and creatures in our MMO projects and newer titles in development. You will hand-paint textures, work with low-poly models, and ensure compatibility with rigging, animation, and the Unity pipeline.

Strong English communication and a passion for stylized art are required. Collaborate from concept art, align with art direction, and maintain organized asset pipelines while meeting deadlines in a

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