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IGG Philippines Corp. is seeking a skilled 3D Character Artist to create and texture characters for games, ensuring consistent style and engine-ready performance.
The role requires strong modeling and texture skills across low/high poly workflows, familiarity with Arnold/XGen, and the ability to mentor outsourcing teams while adapting to various art styles. Onsite in Pasig.
You will be responsible for producing 3D character resources according to specifications, ensuring unified style and optimized performance for engine integration.
Handle complete character modeling and texturing for game development
Guarantee that 3D character resources are produced according to specifications with unified style
Ensure resources run smoothly with optimized performance when uploaded to the engine
Review and modify outsourcing resources
Provide training to outsourcing teams
Take on tasks outside primary field as needed
Good eye for detail, silhouettes and composition
Solid drawing skills, strong aesthetic and modeling skills
Good cognition of colors and familiarity with anatomical structure of humans and animals
Proficient in 3DMAX, Zbrush, Blender, Photoshop, Marvelous Designer SP and related software for character modeling, UV splitting and texture drawing
Familiar with stylized-style character and prop production with ability to control art style and game screens
Strong independent creativity
Strong modeling skills including low poly to high poly modelling and UVs
Knowledgeable with Arnold and X-gen
Versatility across different art styles and genres
Passion for game industry with lasting enthusiasm and initiative
Familiarity with AI-assisted tools for improving workflow efficiency in 3D content production
Familiar with mobile asset creation
3+ years of experience in video game industry or similar field (plus)
At least one shipped title (AAA or equivalent experience preferred) (plus)
Onsite 5x a week
Location : Pasig, Ortigas