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Blind Squirrel Games in Auckland, New Zealand seeks a Technical Artist to bridge artistic vision and technical execution across ports, co-development, and full game development. You will collaborate with artists, designers, and engineers to solve technical challenges and ensure art assets integrate effectively within the game engine.
You will own shader development, tool creation, and pipeline improvements, guiding colleagues and mentoring junior artists as required.
Blind Squirrel Games in Auckland, New Zealand seeks a Technical Artist to bridge artistic vision and technical execution across ports, co-development, and full game development. You will collaborate with artists, designers, and engineers to solve technical challenges and ensure art assets integrate effectively within the game engine.
You will own shader development, tool creation, and pipeline improvements, guiding colleagues and mentoring junior artists as required.