Environment Artist — Craft Immersive Game Worlds

Blind Squirrel Games

Auckland

On-site

NZD 70,000 - 110,000

Full time

28 hours ago
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Job summary

Blind Squirrel Games in Auckland, New Zealand, is seeking Environment Artists for potential upcoming opportunities. You will create high-quality environments, terrain, models, textures, and assets aligned with project visual direction, with support from the Art Director and Project Leads.

The scope includes ownership of environments, collaboration with artists, designers, and engineers to deliver visually compelling spaces, whether realistic or stylized, and to mentor other artists as needed.

Qualifications

  • At least three years of industry experience in environment art.
  • Portfolio demonstrating high-quality environments and assets.
  • Shipped at least two titles as Environment Artist for senior roles.
  • Understanding of environment art pipelines and production workflows.
  • Proficiency in 3D modeling, texturing, material creation, and engine integration.
  • Strong foundation in composition, design, silhouette, and color theory.
  • Ability to interpret art direction and refine work to meet expectations.
  • Strong communication, organizational, and time-management skills.
  • Ownership of complex environments and mentoring responsibilities for senior roles.

Responsibilities

  • Create environments, terrain, models, textures, and assets.
  • Develop realistic or stylized content per art direction.
  • Maintain visual quality and consistency across assets.
  • Apply lighting, set dressing, materials to support gameplay.
  • Integrate assets into the game engine.
  • Collaborate with production to define tasks and schedules.
  • Work with artists, designers, engineers to create compelling environments.
  • Optimize geometry, topology, textures, materials for budgets.
  • Identify and resolve performance bottlenecks.
  • Use procedural techniques for large-scale environments.
  • Iterate on assets based on feedback.
  • Communicate progress and dependencies clearly.
  • Document pipelines and best practices.
  • Contribute to workflow improvements and mentor others.
  • Perform other duties.

Skills

3D modeling
Texturing
Material creation
Environment art
Game engine integration
Composition & color
Mentoring
Time management
Communication
Procedural generation

Tools

Maya
3ds Max
Photoshop
ZBrush
Substance Designer
Substance Painter
Unreal Engine 5
Unity

Job description

Blind Squirrel Games in Auckland, New Zealand, is seeking Environment Artists for potential upcoming opportunities. You will create high-quality environments, terrain, models, textures, and assets aligned with project visual direction, with support from the Art Director and Project Leads.

The scope includes ownership of environments, collaboration with artists, designers, and engineers to deliver visually compelling spaces, whether realistic or stylized, and to mentor other artists as needed.

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