Real-Time VFX Artist for AAA Games

Rippling, Inc.

Auckland

Presencial

NZD 70 000 - 100 000

Tempo integral

há 7 horas
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Resumo da oferta

Blind Squirrel Games (BSG) is seeking a skilled VFX Artist for full-time, onsite work in Auckland, New Zealand. You will create, implement, and refine real-time visual effects that enhance gameplay readability and immersion, collaborating with designers, engineers, and artists across multiple projects.

Ideal candidates have a strong portfolio of real-time VFX, experience on at least one shipped AAA title, and a solid understanding of VFX pipelines and performance constraints in game development.

Qualificações

  • Bachelor’s degree in Art, Animation, or related field, or equivalent professional experience.
  • At least two years of professional experience in VFX production.
  • Contributed to at least one shipped AAA title as a VFX/FX Artist.
  • Portfolio or demo reel showing real-time VFX, visual judgment, and technical understanding.
  • Understanding of VFX production pipelines and the performance constraints of real-time game development.
  • Strong communication, collaboration, and problem-solving skills.
  • Ability to manage assignments, meet deadlines, and respond constructively to feedback.

Responsabilidades

  • Create and implement high-quality real-time VFX, including particle systems, shaders, textures, geometry, and animated elements.
  • Develop effects that support gameplay readability, storytelling, and the project’s visual style.
  • Simulate believable dynamics and create effects suited to the project’s artistic direction, including realistic or stylized treatments.
  • Collaborate with designers to develop effects for combat, character abilities, environmental interactions, and other gameplay systems.
  • Balance visual quality with performance requirements and platform limitations.
  • Work with engineers and technical artists to troubleshoot VFX issues and resolve implementation challenges.
  • Contribute to tools, workflows, and processes that improve the VFX production pipeline.
  • Adapt assets and workflows to established or proprietary game pipelines.
  • Maintain organized assets in source control and follow project naming, documentation, and submission standards.
  • Communicate progress, dependencies, and potential obstacles to project leads and production.
  • Incorporate feedback efficiently while maintaining visual consistency and quality.
  • Continue developing knowledge of VFX tools, industry techniques, and traditional art principles.
  • Support other relevant project and department responsibilities as needed.

Conhecimentos

Real-time VFX
Communication
Collaboration
Problem-solving
Time management

Formação académica

Bachelor's degree in Art/Animation

Ferramentas

Maya
3ds Max
Houdini
Maya nCloth
FumeFX
EmberGen
Houdini Pyro
Photoshop
Substance Designer
After Effects
Nuke

Descrição da oferta de emprego

Blind Squirrel Games (BSG) is seeking a skilled VFX Artist for full-time, onsite work in Auckland, New Zealand. You will create, implement, and refine real-time visual effects that enhance gameplay readability and immersion, collaborating with designers, engineers, and artists across multiple projects.

Ideal candidates have a strong portfolio of real-time VFX, experience on at least one shipped AAA title, and a solid understanding of VFX pipelines and performance constraints in game development.

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