Character Artist - Create Game Characters (Auckland)

Blind Squirrel Entertainment, Inc.

Auckland

Hybride

NZD 70 000 - 110 000

Plein temps

Il y a 46 heures
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Résumé du poste

Blind Squirrel Entertainment, Inc. in Auckland, NZ is seeking a skilled Character Artist to create memorable characters for ambitious games. You will translate concept art into game-ready models, textures, and materials, balancing artistic vision with real-time performance.

Collaborate with designers, animators, and engineers to deliver expressive characters. Take ownership of asset pipelines, mentor peers, and contribute to style, schedules, and production quality at our onsite Auckland studio.

Qualifications

  • Bachelor’s degree in Art or related field, or equivalent professional experience.
  • 3+ years of industry experience in game development specializing in character art; 5+ years for senior roles.
  • Portfolio demonstrating high-quality characters and assets with depth reflective of experience.
  • Strong understanding of anatomy, proportion, silhouette, topology, and character construction.
  • Proficiency in modeling, sculpting, texturing, material creation, and game-engine prep.
  • Understanding of PBR workflows and real-time asset requirements.

Responsabilités

  • Create high-quality character, creature, clothing, and related assets using industry‑standard software.
  • Translate concept art into fully realized assets aligned with art direction.
  • Develop production‑ready models with strong anatomy, proportion, and silhouette.
  • Create topology for rigging, deformation, and real‑time performance.
  • Develop UV layouts, texture maps, and materials using PBR workflows.
  • Create hair/fur assets and prepare them for in‑engine rendering.
  • Integrate assets into the game engine and collaborate with riggers and animators.
  • Optimize assets with LODs, textures, and efficient materials.
  • Maintain visual quality across assigned assets and meet deadlines.
  • Mentor colleagues, document workflows, and improve pipelines.

Connaissances

Character art
Anatomy & proportion
Sculpting
Texturing
Maya
Unreal Engine

Formation

Bachelor’s degree in Art or related field
Equivalent professional experience
Senior-level experience preferred

Outils

Maya
ZBrush
Substance Painter
Unreal Engine

Description du poste

Blind Squirrel Entertainment, Inc. in Auckland, NZ is seeking a skilled Character Artist to create memorable characters for ambitious games. You will translate concept art into game-ready models, textures, and materials, balancing artistic vision with real-time performance.

Collaborate with designers, animators, and engineers to deliver expressive characters. Take ownership of asset pipelines, mentor peers, and contribute to style, schedules, and production quality at our onsite Auckland studio.

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