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Lever, Inc. is seeking a Senior VFX Engineer in the Netherlands to own runtime VFX technology for a major Unity3D game project. You will prototype, design, and productionize shader-driven effects, mesh particles, and GPU-based visuals, collaborating with artists and engineers to balance quality with performance.
The role covers high-frequency effect systems, editor tooling, mobile optimization, and scalable runtime architecture, with strong ownership and cross-functional impact.
Lever, Inc. is seeking a Senior VFX Engineer in the Netherlands to own runtime VFX technology for a major Unity3D game project. You will prototype, design, and productionize shader-driven effects, mesh particles, and GPU-based visuals, collaborating with artists and engineers to balance quality with performance.
The role covers high-frequency effect systems, editor tooling, mobile optimization, and scalable runtime architecture, with strong ownership and cross-functional impact.