Remote Game Developer: AI Gameplay & QA

Your Software Supplier

Netherlands

Remote

EUR 55,000 - 75,000

Full time

3 days ago
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Job summary

micro1 seeks a skilled game developer to design and build small-scale scenes in major game engines, crafting tasks that mimic real-world player and designer briefs. You will create reference solutions, set precise success criteria, and perform end-to-end playtesting to ensure reliability.

Ideal candidates have a strong portfolio, proficiency in at least one engine (Unity, Godot, Unreal), and experience with scripting languages to enhance gameplay logic and QA processes.

Qualifications

  • Experience in game development across AAA, indie, solo, or serious hobby contexts.
  • Portfolio or published work on personal site, itch.io, Steam, GitHub, or similar.
  • Advanced proficiency with Unity, Godot, or Unreal including editor tools and debugging.
  • Ability to interpret and enhance gameplay logic through scripting.
  • Experience in game QA or AI evaluation projects is a plus.

Responsibilities

  • Design and build small-scale game projects or interactive scenes in a major game engine.
  • Integrate realistic gameplay bugs for thorough playtesting and analysis.
  • Develop multifaceted gameplay feature challenges across multiple in-game systems.
  • Draft clear briefs for tasks, emulating player/designer/producer instructions.
  • Create comprehensive reference solutions including bug fixes and feature implementations.
  • Define detailed success criteria with input sequences and expected visual outcomes and verifiable in-game states.
  • Conduct end-to-end playtesting to guarantee reliability and solvability.

Skills

Game engine proficiency
Gameplay QA & iteration
Scripting languages
Written communication
Portfolio/published work

Job description

micro1 seeks a skilled game developer to design and build small-scale scenes in major game engines, crafting tasks that mimic real-world player and designer briefs. You will create reference solutions, set precise success criteria, and perform end-to-end playtesting to ensure reliability.

Ideal candidates have a strong portfolio, proficiency in at least one engine (Unity, Godot, Unreal), and experience with scripting languages to enhance gameplay logic and QA processes.

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