Senior Tools Programmer

Larian Studios

Kuala Lumpur

On-site

MYR 60,000 - 80,000

Full time

14 days+

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Benefits offered by this job

Collaborative environment
Experienced managerial team
Inclusive activities organized by employees

Job summary

A leading game development company in Kuala Lumpur is seeking a Senior Tools Programmer. In this full-time, on-site role, you'll develop and maintain tools vital for game creation. Key responsibilities include collaborating with teams, improving developer workflows, and championing feature development. Candidates should have over 5 years of experience in game development tools and strong skills in C# and .NET. Join us and work with an international team committed to creating exceptional games.

Qualifications

  • 5+ years of experience creating tools for game development.
  • Experience with shipped game titles.
  • Deep understanding of UI/UX design.
  • Excellent communication skills in English.

Responsibilities

  • Develop and maintain all development tools.
  • Identify problems in content creation workflows.
  • Engage with multi-disciplinary teams to implement features.
  • Act as a mentor for team members.

Skills

C#
.NET
WPF
XAML
C++
UI/UX design
Python
Digital content creation

Job description

Senior Tools Programmer – Larian Studios, Kuala Lumpur, Malaysia

Join the team behind Baldur’s Gate 3 and Divinity: Original Sin 2 to craft high‑calibre games.

Responsibilities
  • Develop and maintain all development tools
  • Design, implement and maintain user interfaces
  • Identify and solve problems in our content creation workflows and pipelines
  • Engage closely with narrative tools across departments such as writing, scripting and cinematics
  • Work with a multi‑disciplinary team to implement new engine and editor features
  • Be a driving force behind feature development, instrumental in finding the best solutions for new engine and tools features
  • Communicate openly and regularly with team members and stakeholders
  • Represent the team and its ideals in day‑to‑day communication
  • Act as a role model and mentor for fellow team members
Requirements
  • 5+ years of experience creating tools for game development
  • Shipped game titles
  • Excellent C# and .NET skills for desktop applications
  • Deep understanding of WPF and XAML
  • Experience with, and excellent feel for UI/UX and tool design
  • Experience improving long‑lived internal tools with legacy components
  • Thorough C++ knowledge
  • Open‑minded and willing to iterate on a feature based on feedback
  • Ability to analyse and understand the workflows of other disciplines
  • Seeking constructive criticism and open to discussing issues or requests with end‑users
  • Passionate about improving developer productivity and communicating in a supportive way
  • Team player willing to take ownership of tools, planning and communication; driving feature development from start to finish
  • Fluent written and spoken English
  • This is a full‑time, on‑site role requiring presence in the office to support collaboration and creativity
Nice to Have
  • Familiarity with Python
  • Experience developing DCC (digital content creation) pipelines
  • Experience writing plugins/tools for Maya/Blender
  • Experience making mods for larger games
What We Offer
  • International team of over 500 employees across 7 studios with a small‑studio feel
  • Open, collaborative environment where ideas are welcomed and encouraged
  • Managerial team of highly experienced game developers top of their fields
  • Sharing hobbies and passions with like‑minded colleagues
  • Inclusive environment with many activities organized by the studios or the employees
  • Commitment to making the best game possible for the fans, including listening to community feedback
Seniority level

Mid‑Senior level

Employment type

Full‑time

Job function

Engineering and Information Technology

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