Game UI/UX Design Intern – Hybrid

Electronic Arts

Kuala Lumpur

Hybrid

MYR 13,000 - 27,000

Part time

14 days+
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Benefits offered by this job

Paid time off
Maternity/paternity leave
Free video games
Employee Resource Groups

Job summary

Electronic Arts seeks an enthusiastic Experience Design Intern for FC Mobile to collaborate with the art team and participate in the full art-asset creation process. The role reports to the Art Director and runs for 3 months plus 19 days, starting January 2027, with hybrid work arrangements.

You will design player experiences, wireframes, and UI prototypes, while exploring new interactions and staying aligned with the game's visual language. A passion for games and collaboration is essential.

Qualifications

  • Strong foundation in visual design and aesthetics.
  • Basic understanding of UX and interaction design principles.
  • Proficiency in Figma and familiarity with Adobe tools.
  • Hands-on experience with game engines or editors like Unity/Unreal.

Responsibilities

  • Support design of player experiences and user interfaces for FC Mobile.
  • Create user flows, wireframes, UI mockups, and interactive prototypes.
  • Explore interaction and visual solutions to improve usability and player experience.
  • Refine UI components while maintaining visual language and design system.
  • Prototype and iterate UI and interaction designs in the game environment.
  • Collaborate with designers, artists, engineers to bring concepts to implementation.
  • Identify pain points and propose design improvements, explore new ideas.

Skills

Visual design
UX principles
Wireframes
UI prototyping
User flows
Motion design

Tools

Figma
Photoshop
Illustrator
Unity
Unreal Engine

Job description

Electronic Arts seeks an enthusiastic Experience Design Intern for FC Mobile to collaborate with the art team and participate in the full art-asset creation process. The role reports to the Art Director and runs for 3 months plus 19 days, starting January 2027, with hybrid work arrangements.

You will design player experiences, wireframes, and UI prototypes, while exploring new interactions and staying aligned with the game's visual language. A passion for games and collaboration is essential.

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