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Electronic Arts is offering a Software Engineer Intern position in Kuala Lumpur for a 3 month + 19 days term starting January 2027. The hybrid role places you onsite at the Kuala Lumpur studio and under daily mentorship from senior engineers.
You’ll contribute to mobile-focused projects on FC Mobile, tackling performance, data structures, and UI concerns while building real-world software skills. You will design, implement, and test features such as internal tools or live-ops web components,
Role ID
215931
Worker Type
Intern - Temporary Employee
Studio/Department
Work Model
Hybrid
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
As a Software Engineer Intern on the FC Mobile team, you will dive into the technical foundation that powers the world’s most popular mobile football experience. Over the course of your internship, you will go beyond standard university coursework by tackling real-world software engineering challenges under the close guidance of senior engineers.
You will contribute to a tangible, high-impact project—such as an internal developer sandbox or a web feature. This project is designed to test your critical thinking and allow you to apply your academic computer science fundamentals to real-world scenarios. This is a deeply hands‑on learning role where you will be mentored daily, gaining exposure to writing clean code, understanding web performance, and professional development workflows.
Location & work model: Onsite in Kuala Lumpur
Report to: Lead Engineer
As a Software Engineer Intern on the FC Mobile team, you will dive into the technical foundation that powers the world’s most popular mobile football experience. Over the course of the internship, you will go beyond standard coursework by tackling real-world software engineering challenges focused on performance, logic, and system architecture.
You will take ownership of building a tangible, high-impact project—such as an internal developer tool or a live‑ops web feature. This project is designed to test your critical thinking and core computer science fundamentals. You will design data structures, build user interfaces, and optimize rendering performance for mobile environments. This is a deeply hands‑on learning role where you will mentored by senior technical leaders to write clean, resilient, and highly optimized code.
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well‑being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.