Associate Lead Cinematic Artist

Larian Studios

Kuala Lumpur

On-site

MYR 60,000 - 100,000

Full time

14 days+

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Benefits offered by this job

International team collaboration
Open, collaborative environment
Competitive studio culture
Employee engagement activities

Job summary

Larian Studios in Kuala Lumpur, Malaysia, is seeking an Associate Lead Cinematic Artist to help craft high-caliber real-time cinematics and interactive dialogue sequences within our proprietary engine.

The role involves mentoring junior artists, shaping pipelines, and pushing creative boundaries as part of an international team across seven studios. A strong focus on visual storytelling and 3D authorship is essential.

Qualifications

  • 3+ years in an artistic role with a focus on visual storytelling in games or animation.

Responsibilities

  • Author realtime cinematics and interactive dialog sequences in our proprietary engine.
  • Develop junior talent through artistic feedback sessions and performance review cycles.
  • Develop and enforce standard practices for an evolving pipeline and toolset.
  • Design features to keep workflows and technology on the competitive edge.

Skills

3+ years in artistic role
Cameras, staging, storytelling
Film and long form media interest
Grow an artist while growing as lead
3D authorship
Team leadership (nice to have)
Game engine experience (nice to have)

Tools

Game engine experience

Job description

With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for an Associate Lead Cinematic Artist to join the team and help us in crafting the high calibre games our fans have come to expect.

Responsibilities
  • Author realtime cinematics and interactive dialog sequences in our proprietary engine
  • Develop junior talent through artistic feedback sessions and performance review cycles
  • Develop and enforce standard practices for an evolving pipeline and toolset
  • Design features to keep our workflows and technology on the competitive edge
Requirements
  • The ideal candidate would have 3+ years in an artistic role with a focus on visual storytelling either in games or animation
  • A strong sense of cameras, staging and storytelling
  • Interest in film and long form media
  • Dedication to growing an artist in parallel with growing as a lead.
  • Experience with 3D authorship
Nice to Haves
  • 1+ years experience leading or coordinating a team of artists
  • Experience in a game engine
What we Offer
  • An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
  • An open, collaborative environment where ideas are welcome and encouraged
  • A managerial team consisting of highly experienced game developers at the top of their fields
  • Sharing hobbies and passions with like-minded colleagues
  • Inclusive environment with many activities organized by the studios or the employees
  • Commitment to making the best game possible for the fans, including listening to community feedback
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