Senior Unreal Game Engineer (Project Based)

Amber Studio

Región Centro

On-site

MXN 600,000 - 900,000

Full time

14 days+

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Job summary

Amber Studio is seeking a seasoned Game Programmer to join cross-functional teams working on AAA-quality titles. You will contribute to technical solutions, write readable, maintainable code, and collaborate closely with teammates across disciplines. The role emphasizes planning, risk management, and continuous improvement.

The position offers growth opportunities, collaborative project environments, and engagement with diverse, high-profile projects within a supportive team culture.

Qualifications

  • Five+ years in game development.
  • Proficiency with Unreal Engine or C++ engines.
  • Knowledge of Rendering, AI, Networking, Navigation, Physics and UI.
  • Experience optimizing FPS and memory usage.
  • Strong design patterns and architecture knowledge.
  • Experience debugging and profiling large codebases.
  • Nice to have a shipped PC/Console title.
  • Cross-platform game development understanding.
  • 3D rendering (DirectX/OpenGL/Vulkan) experience.
  • Client-server networking knowledge.
  • Experience with Unit/Integration tests.

Responsibilities

  • Find the best technical solution for each game development challenge.
  • Write code that is readable, easy to debug and maintain.
  • Actively seek to help your teammates.
  • Actively participate in planning meetings.
  • Ensure that all relevant parties are aligned on task specifications.
  • Help the team improve the quality of their work by eliminating waste from the development process.
  • Always try to improve the way you do things.
  • Constantly communicate with your teammates to flag and alleviate risks.
  • Perform code review.
  • Write technical design documents.

Tools

DirectX
OpenGL
Vulkan
Unreal Engine
C++

Job description

About us:

At Amber,we'realways on the hunt for the most talented individuals in the industry to join our team.We'rededicated to delivering top-notch service to our customers and know that our employees are key to making that happen. We offer attractive compensation packages and plenty of chances to grow with us, andwe'realways on the lookout for ways to do things better. Our team works together towards commongoalsand we value each member's contributions to our mission of continuous improvement and innovation.

About the role:

As a Game Programmer you will be working in cross-functional teams involved in different stages of the development of AAA quality titles.

Here's what you can expect:

Profile Preselection: Our Talent Acquisition team will review your profile to ensure it aligns with our requirements and values

Talent Acquisition Interview: Selected candidates will undergo an initial interview to discuss about their experience, skills, and fit for the role.

Online Test: Qualified candidates will be invited to complete an online assessment to demonstrate their abilities

Technical Interview: Finalists will participate in a technical interview to assess their proficiency and compatibility with our team when a project staffing plan is made.

We're committed to finding the best talent to join our growing team, and we look forward to connecting with you throughout this exciting process.

The Quest:
  • Find the best technical solution for each game development challenge.
  • Write code that is readable, easy to debug and maintain.
  • Actively seek to help your teammates.
  • Actively participate in planning meetings.
  • Ensure that all relevant parties are aligned on task specifications.
  • Help the team improve the quality of their work by eliminating waste from the development process.
  • Always try to improve the way you do things.
  • Constantly communicate with your teammates to flag and alleviate risks.
  • Perform code review.
  • Write technical design documents.
The Skills:
  • Proficient in working with Unreal Engine or Custom C++ engines.
  • Fair knowledge of individual game engine Components (Rendering, AI, Networking, Navigation, Physics, UI).
  • Experience in optimizing for FPS and memory consumption.
  • Solid knowledge of design patterns and coding architectural principles.
  • Experience in debugging and profiling large code bases.
  • At least 5 years experience of game development.
Nice to have:
  • Shipped at least one PC/Console title.
  • Good understanding of cross-platform game development.
  • 3D rendering programming experience (DirectX, OpenGL, Vulkan, Gnmx).
  • Good understanding of client-server communication & socket-based network protocols.
  • Experience using Unit Test frameworks and Integration Test frameworks.
The Reward:
  • Competitive project-based compensation
  • Opportunity to work on exciting and diverse projects
  • Clear communication and support throughout the project duration.
  • Flexibility in project timelines and deadlines.
  • Potential for long-term collaboration on future projects.
  • Transparent and fair evaluation of your work.
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