Senior Mobile Game UI Designer

Overseas

Región Centro

Híbrido

MXN 2.121.000 - 3.181.000

Jornada completa

14 días+
Generador de candidaturas

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Ventajas ofrecidas por este puesto de trabajo

USD payments bi-monthly
Paid Time Off
Holidays
100% remote setup
US business hours alignment

Descripción de la vacante

Overseas is seeking a Senior Mobile Game UI Designer to own the player-facing UI across core screens, events, live ops, shops, onboarding, and social features for a live mobile title.

You will design fast, readable interfaces that balance monetization with player delight, collaborating with engineering and art teams, and iterating with data, A/B tests, and player feedback to ship premium-feeling UI at scale.

Formación

  • 5+ years of professional UI design in games.
  • 3+ years designing for mobile free-to-play games.
  • At least one shipped mobile game in senior/lead role.
  • Strong portfolio of real mobile game UI work.
  • Deep understanding of casual mobile UI patterns and monetization flows.
  • Excellent Figma skills with components, variants, libraries, and design systems.
  • Experience designing for Unity-based mobile games or similar engines.
  • Ability to create clear flows, wireframes, prototypes, and production-ready specs.
  • Strong communication to defend design decisions with data and business reasoning.

Responsabilidades

  • Own the visual and interaction design of key mobile game screens.
  • Design UI driven by UX for casual players with clear hierarchy and minimal friction.
  • Create high-polish mobile layouts across many screen sizes and devices.
  • Balance usability, brand, and monetization without overloading the UI.
  • Develop and maintain scalable UI systems, components, and style guides.
  • Produce mockups, specs, flows, prototypes, and handoff docs for engineering and art teams.
  • Collaborate with motion designers or artists on transitions and live ops visuals.
  • Iterate with data, A/B tests, and player feedback to improve designs.

Conocimientos

UI design for games
Mobile UI proficiency
Figma
Unity
Prototyping
Communication skills
Live ops design
A/B testing

Herramientas

Unity
Figma
After Effects
AI-assisted tools

Descripción del empleo

We're looking for a Senior Mobile Game UI Designer with deep experience designing polished, commercially successful interfaces for casual, free-to-play mobile games. You will own the player-facing UI experience across core game screens, meta-progression, events, live ops, collection systems, shops, offers, rewards, onboarding, and social features.

This is not a role for someone who designs beautiful screens in isolation. Great mobile game UI is fast, readable, emotionally satisfying, monetization-aware, and ruthlessly optimized for player comprehension, retention, and conversion. If you have shipped successful mobile games, understand casual player behavior, and can design interfaces that feel premium while still supporting aggressive product goals, this role is a strong fit.

Why You'll Want to Join
  • You will be paid in USD (bi-monthly: every 15th and 30th)
  • Paid Time Off in accordance with company policy
  • Observance of Holidays per company guidelines
  • 100% remote setup so you can work wherever you're most productive
  • This role requires availability during US business hours
  • Own the full player-facing UI experience across a live mobile game with real commercial impact
  • Work in a fast-paced, metric-driven environment where designs are tested, measured, and improved continuously
What You'll Work On

UI Design and Player Experience

  • Own the visual and interaction design of key mobile game screens
  • Design UI driven by UX that is immediately understandable to casual players with strong hierarchy, clear calls to action, and minimal friction
  • Create high-polish mobile layouts that work across a wide range of screen sizes, aspect ratios, and device performance profiles
  • Balance usability, visual appeal, brand personality, and monetization goals without making the game feel cheap or overloaded

Product and Monetization Design

  • Design reward moments, upgrade moments, purchase flows, and progression feedback that feel satisfying, clear, and commercially effective
  • Understand how UI choices affect player behavior including button placement, reward framing, urgency, scarcity, value perception, and habit formation
  • Use data, A/B test results, player feedback, and competitive analysis to improve designs over time

Visual Systems and Execution

  • Develop and maintain scalable UI systems, components, layouts, iconography, and style guides
  • Create production-ready mockups, specs, flows, prototypes, and handoff documentation for engineering and art teams
  • Ensure final in-game UI matches the intended quality bar through implementation review, feedback, and iteration
  • Collaborate with motion designers or technical artists to define satisfying transitions, button feedback, reward reveals, pack openings, upgrade animations, and live ops presentation

AI-Driven Workflow

  • Build agent-driven workflows that combine human design judgment with AI-assisted output
  • Use generative AI tools to accelerate ideation, visual exploration, UI variation, icon concepts, moodboards, production support, and competitive analysis
  • Rapidly produce multiple visual directions and iterate based on team feedback, playtests, and product goals
What You Bring
  • 5 or more years of professional UI design experience in games
  • 3 or more years designing specifically for mobile free-to-play games
  • At least one shipped mobile game in a senior, lead, or major ownership capacity
  • Strong portfolio showing real mobile game UI work, not only marketing art or web and app design
  • Deep understanding of casual mobile UI patterns, monetization flows, progression systems, and live ops design
  • Strong visual design skills across layout, typography, color, hierarchy, iconography, composition, and polish
  • Excellent Figma skills including components, variants, libraries, and design systems
  • Experience designing for Unity-based mobile games or similar game engines
  • Ability to create clear flows, wireframes, prototypes, and production-ready screen specs
  • Strong communication skills with the ability to defend design decisions using player, product, and business reasoning
  • Comfortable working in a fast-paced, metric-driven production environment
Nice to Have
  • Experience on top-grossing casual, puzzle, social casino, sports, card collection, or tycoon games
  • Familiarity with Unity UI implementation constraints
  • Motion design experience for UI transitions, reward reveals, and monetization moments
  • Familiarity with tools such as Unity, Figma, After Effects, and AI-assisted creative tools

If you design mobile game interfaces that are as commercially effective as they are visually polished and want to own the full player-facing UI experience on a live game, this role gives you the scope and the direct impact to do your best work.

Application Process Overview

Our comprehensive selection process ensures we find the right fit for both you and our clients:

  1. Initial Application- Submit your application and complete our prequalifying questions
  2. Video Introduction- Record an video introduction to showcase your communication skills and work experience
  3. Role-Specific Assessment- Complete a homework assignment tailored to the position (if applicable)
  4. Recruitment Interview- Initial screening with our talent team
  5. Executive Interview- Meet with senior leadership to discuss role alignment
  6. Client Interview- Final interview with the client team you'd be supporting
  7. Background & Reference Check- Professional reference verification
  8. Job Offer- Successful candidates receive a formal offer to join the team

Each stage is designed to evaluate your fit for the role while giving you insights into our company culture and expectations. We'll keep you informed throughout the process and provide feedback at each step.

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