Lead Audio Designer

Reality Games

El Realito

On-site

MXN 559,000 - 839,000

Full time

14 days+
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Job summary

Reality Games in Kraków is seeking a Senior Sound Composer for a full-time, in‑office mobile game project. You’ll lead audio design, shape the world’s sonic identity, and help build Reality Games’ first in‑house sound studio.

You’ll craft loop‑friendly music across diverse locations, create immersive audio systems, and collaborate with designers, PMs, and engineers to tightly integrate sound with gameplay and monetization.

Qualifications

  • 2+ years of professional experience in music composition or sound design for games (F2P mobile preferred).
  • Ability to write short, loop-friendly music for long play sessions.
  • Proficient across genres including jazz, trap, lo‑fi, epic orchestral, and electronic.
  • Experience integrating real-world data and game design into audio.
  • Strong knowledge of DAWs, plugins, and adaptive audio tools.
  • Excellent communication in a cross-functional team.

Responsibilities

  • Define the sonic DNA of the game — from catchy loops to adaptive soundscapes.
  • Craft music and audio styles for ~150 property categories (cafés, airports, stadiums, museums, etc.).
  • Create immersive audio systems to enhance exploration and progression.
  • Compose seasonal and event-based music tied to real-world happenings.
  • Help establish Reality Games’ first in-house sound lab.
  • Collaborate with designers, product managers, and engineers to integrate audio with gameplay and monetization.

Skills

Music composition
Sound design
Loop-based compositions
DAWs & plugins
Collaboration
Genre versatility

Job description

Senior Sound Composer – Mobile Game

Location: Zabytkowy Dworzec Kolejowy Kraków — Full-Time, in-office (Mon–Fri)
Team: Core Development Team

Your Mission

As Lead Audio Designer, you will be responsible for creating the soundtrack of an entire world. From ambient loops to iconic motifs, you will design the sonic identity that makes every step, purchase, and competition feel alive. You will also help us build our in-house studio from scratch and set the creative standard for audio in location-based gaming.

What You’ll Be Doing
  • Define the Sonic Identity: Build the audio DNA of the game — from catchy loops to adaptive soundscapes that respond to player actions and locations.

  • Category-Based Audio Design: Craft music and audio styles for ~150 property categories (cafés, airports, stadiums, museums, etc.), giving each its own personality.

  • Immersive Audio Systems: Create sound that enhances exploration, walking, and real-world discovery — making players feel the smell of money and progress.

  • Live Content & Events: Compose and adapt seasonal and event-based music that ties into real-world happenings.

  • Studio Setup: Select and help install the tools, instruments, and software needed to establish Reality Games’ first in-house sound lab.

  • Collaboration: Work closely with designers, product managers, and engineers to ensure music integrates seamlessly with gameplay and monetization.

Why Join Us?
  • Global IP, startup energy: Be part of the world’s strongest game brand with the freedom to invent something entirely new.

  • Tech meets creativity: Work with real-time geolocation, AI personalization, and big data modeling — and create the sound layer that ties it all together.

  • Creative ownership: You won’t just implement — you’ll define how the game sounds to millions of players worldwide.

  • Build from scratch: Shape Reality Games’ first full-fledged music and sound studio in Kraków.

Please note: this is not a freelance or contract opportunity — it is a full‑time, in‑office position in Kraków. Since we are building the game’s complete audio identity and setting up a brand‑new studio from scratch, we need someone fully integrated with the core team every day. The role requires close, ongoing collaboration with design, engineering, and production, which simply cannot be achieved in a freelance or remote setup

Who You Are
  • 2+ years of professional experience in music composition or sound design for games (F2P mobile preferred).

  • Skilled at writing short, loop-friendly compositions that remain engaging over long play sessions.

  • Comfortable working across multiple genres (jazz, trap, lo‑fi, epic orchestral, electronic).

  • Excited by the challenge of combining real‑world data, fitness mechanics, and game design into a cohesive audio experience.

  • Strong technical knowledge of DAWs, plugins, and adaptive audio tools.

  • Excellent communication skills and ability to collaborate in a cross‑functional team.

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