Remote Playable Ads Engineer and Creative Tech Artist

NAPHORA GAMES GROUP

Italia

Remote

EUR 55,000 - 75,000

Full time

11 hours ago
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Job summary

Naphora Games Group is seeking a Mid-Senior Playable Programmer / Creative Technical Artist to craft high-performing playable ads and creative content for mobile games. This fully remote role aligns with Saudi working hours, offering collaboration across AI, Design, Marketing, UA, Product, Art, and Engineering teams.

You’ll develop playable experiences using Unity, C#, Luna Playable, and related tech, delivering rapid iterations and scalable systems while optimizing performance for cross-device

Qualifications

  • 4+ years of experience in Unity game development or related fields.
  • Strong Unity and C# and/or JavaScript proficiency.
  • Experience building playable ads or interactive experiences.
  • Strong mobile optimization and performance understanding.
  • Excellent problem-solving and collaboration skills.
  • Ability to prototype quickly in iterative environments.

Responsibilities

  • Develop and maintain playable ads and gameplay prototypes using Unity, C#, Luna Playable, and other relevant technologies.
  • Build responsive gameplay interactions, UI flows, animations, visual feedback, and creative effects.
  • Rapidly prototype and iterate on gameplay and interactive creative concepts.
  • Build reusable gameplay systems, modular templates, components, and scalable architectures.
  • Write clean, maintainable, and reusable code where applicable.
  • Optimize playables for performance, loading time, file size, and cross-device/platform compatibility.
  • Create and iterate on video advertising creatives, gameplay-based videos, and performance marketing assets.
  • Produce a high volume of playable and video creative variations for testing.
  • Iterate on creatives based on testing results, analytics, and UA performance.
  • Experiment with different gameplay concepts, creative formats, hooks, interactions, and technical approaches.
  • Support debugging, testing, analytics integrations, creative validation, and quality control.
  • Collaborate with AI Engineers on AI-generated playable, video creative, and automation workflows.
  • Help develop, test, validate, and improve internal tools used for playable and creative production.
  • Explore AI-assisted development and creative production workflows.

Skills

Unity
C#
JavaScript
Mobile optimization
Prototyping
Problem-solving
Communication
Collaboration
Fast-paced environment

Tools

Luna Playable
After Effects
Blender
Unity Editor

Job description

Naphora Games Group is seeking a Mid-Senior Playable Programmer / Creative Technical Artist to craft high-performing playable ads and creative content for mobile games. This fully remote role aligns with Saudi working hours, offering collaboration across AI, Design, Marketing, UA, Product, Art, and Engineering teams.

You’ll develop playable experiences using Unity, C#, Luna Playable, and related tech, delivering rapid iterations and scalable systems while optimizing performance for cross-device

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