Junior Set Designer I Special Projects I Milan

Balich Wonder Studio s.r.l.

Lombardia

On-site

EUR 28,000 - 35,000

Full time

14 days+

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Job summary

Balich Wonder Studio is seeking a Junior Set Designer for its Milan-based Special Projects unit. The role focuses on concept development, 3D modelling, and immersive installations for destination experiences and exhibitions.

You will work with Rhino, Blender, Cinema 4D and AI-driven visualization tools, contributing ideas from brainstorming to client presentation. Based at our Milan headquarters with possible international travel, the position offers full-time duties and a salary in the

Qualifications

  • Degree in Set Design, Scenography, Architecture, Exhibition or Interior Design.
  • 1 to 3 years experience in immersive experiences, theme parks, exhibits, installations, events or shows.
  • Strong sketching skills, by hand and digital.
  • 3D modelling and rendering with Rhino/Blender/Cinema 4D/3ds Max.
  • Knowledge of AutoCAD.
  • Hands-on use of AI tools for images and video.
  • Proficiency in Adobe Creative Suite.
  • Fluency in English and Italian.
  • A portfolio showing concept and design work.

Responsibilities

  • Take part in brainstorming sessions with the Design, Creative and Production teams, bringing original ideas and references.
  • Turn brainstorming outputs into a creative design proposal, based on strong narratives and spatial storytelling: concepts, moodboards, sketches, 3D views and presentation boards.
  • Develop ideas aligned with BWS’s creative vision, the client’s brief and the project’s constraints.
  • Model and render in 3D and prepare boards for bids and client meetings.

Skills

English & Italian
Sketching
3D modelling
AI tools
Adobe CC
Portfolio

Education

Set Design degree

Tools

Rhino
Blender
Cinema 4D
3ds Max
AutoCAD
Enscape

Job description

Junior Set Designer I Special Projects I Milan

Posted On 14/10/2026

Job Information

Job Opening ID

ZR_206_JOB

Department Name

Creative Department

City

State/Province

20121

Job Description

Job Title: Junior Set Designer

Business Unit: Special Projects

Employment Type: Full-time, based at BWS Milan headquarters, with possible international travels

Salary Range: 28.000 – 35.000 euro annual salary, depending on experience

About Us:

Balich Wonder Studio is an integrated entertainment Group that conceives, produces, and delivers live experiences. We create visionary projects with long-lasting value, from large-scale Ceremonies to immersive shows, events, brand experiences, and destination experiences. With a multicultural team of over 140 individuals from 20 countries, we operate through three divisions and two companies in the Middle East, including our branches in the Kingdom of Saudi Arabia (BWS-KSA) and Dubai, UAE (HQWS), serving the entire MEA Region. In 2023, Balich Wonder Studio was acquired by Banijay to build a Media and Entertainment powerhouse, combining the strengths of an established content group with our pioneering capabilities.

About the role:

The BWS Special Projects Unit oversees BWS’s long-standing projects while leading the creative development and executive production of new show formats, emotional masterplanning, and attraction concepts. The Unit operates across multiple disciplines, including:

  • Destination experiences and theme parks, from emotional masterplanning to iconic landmarks
  • Cultural projects and exhibits
  • Live events and ceremonies
  • Ticketed shows, based on original IP
  • Architecture and design of public spaces
  • Temporary and permanent artistic installations and exhibitions

We nurture each project from its earliest conceptual stage, guiding it from an abstract opportunity into a fully realized production. Through a step-by-step process, we transform visionary ideas into tangible, impactful experiences.

The Junior Set Designer is part of the Design team within the Creative Department, reporting to the Head of Design and working closely with the Creative Team. The role works mainly on destination and cultural projects: icons and landmarks, emotional masterplans, immersive exhibitions, permanent and temporary installations, IP-based ticketed shows, theme parks.

This is a creative role before a technical one. The Set Junior Designer generates ideas and helps turn them into projects, from the first brainstorming session to the creative proposal presented to the client, through research, sketching, 3D modeling, rendering and AI driven visualization and animation.

Key Responsibilities

Concept & Creative Development

  • Take part in brainstorming sessions and creative workshops with the Design, Creative and Production teams, bringing original ideas and references.
  • Turn brainstorming outputs into a creative design proposal, based on strong narratives and spatial storytelling: concepts, moodboards, sketches, 3D views and presentation boards.
  • Develop ideas aligned with BWS’s creative vision, the client’s brief and the project’s constraints.

Destination & Spatial Design

  • Contribute to emotional masterplanning for destinations and theme parks: themed areas, attractions, iconic landmarks and visitor routes.
  • Design icons, landmarks, permanent and temporary installations, exhibits and exhibition spaces.
  • Model and render in 3D with Rhino and Blender: volumes, spaces, landmarks, installations and sets.
  • Produce basic technical drawings to support the transition from concept to development.
  • Sketch by hand and digitally to explore and communicate ideas in the early phases.
  • Use AI image and video generation tools for fast explorations, variations and concept visuals.
  • Prepare presentations, boards and creative materials for bids and client meetings, with clarity and visual quality.
  • Conduct visual, thematic and technical research: references, materials, technologies, trends and benchmarks.
  • Stay up to date with tools, software and trends in design, AI and live entertainment.
  • Work closely with multi-disciplinary designers, art directors and creative directors to keep concept and development aligned.
  • Keep project files, references and archives organized and accessible to the team.
Requirements

Required Skills & Experience

  • Degree in Set Design, Scenography, Architecture, Exhibition or Interior Design.
  • 1 to 3 years of experience in a studio or agency on immersive experiences, theme parks, exhibits, installations, events or shows.
  • Strong sketching skills, by hand and digital.
  • 3D modelling and rendering skills in at least one of the following software packages: Rhino with Enscape, Blender, Cinema 4D or 3ds Max.
  • Knowledge of AutoCAD
  • Basic technical drawing skills.
  • Hands-on use of AI tools for images and video.
  • Proficiency in Adobe Creative Suite.
  • Fluency in English and Italian.
  • A portfolio showing concept and design work.

Personal Qualities

  • Curious, with a strong research mindset and a genuine passion for live entertainment and immersive content.
  • Strong visual sensibility and attention to detail.
  • Able to present ideas clearly to colleagues and clients.
  • Open to feedback and willing to iterate fast on a proposal.
  • Team player, comfortable working on several projects in parallel.
  • Composed under pressure and able to meet tight deadlines without losing quality.
  • Flexible and adaptable to changing priorities based on company, project, and client needs.
  • Willingness to travel for short to medium periods when required by the project.
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