Software Developer, Realtime

DNEG

Mumbai

On-site

INR 1,200,000 - 1,700,000

Full time

14 days+

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Job summary

A leading visual effects studio in Mumbai is looking for a Realtime Software Developer to enhance their production through the integration of Unreal Engine. You will design and develop tools, support artists, and ensure effective collaboration within a dynamic environment. The ideal candidate has strong C++ and Python skills, thrives in an agile setting, and is passionate about creating innovative solutions. Join a diverse team at the forefront of technology in the VFX industry.

Qualifications

  • Strong understanding of Unreal Engine, Blueprints, and C++ APIs.
  • Extensive professional programming experience in C++ and Python.
  • Experience in Linux and Windows environments with source control.

Responsibilities

  • Develop high-quality tools for artists from layout to final pixels.
  • Integrate Unreal Engine with the global studio pipeline.
  • Provide technical support and expertise in Unreal Engine.
  • Collaborate with stakeholders to meet project needs.
  • Write technical documentation and workflow guides.
  • Ensure quality through rigorous testing.

Skills

Unreal Engine proficiency
C++ programming
Python programming
Problem solving
Agile methodology
Team collaboration

Education

Degree in Computer Science or related field

Tools

Perforce
Git
Linux
Windows

Job description

The Technology department at Brahma DDU is responsible for creating and supporting the technology and infrastructure that powers DNEG’s multi-site, global VFX and Feature Animation studio. With thousands of artists producing tens of thousands of shots across film, TV, and immersive experiences, we face complex scaling and workflow challenges.

As a Realtime Software Developer, you will be a key contributor to our Realtime Technologies team. Your focus will be on the hands‑on development of tools and integrations that allow our artists to leverage Epic’s Unreal Engine at the highest level of Visual Effects, Feature Animation, Immersive Experiences and episodic TV production.

The Role

You will work as part of an agile team to integrate Unreal Engine into Brahma DDU’s proprietary pipeline, developing efficient workflows and new technologies that maximize the engine’s impact on our production processes.

  • Tool Development: Design, develop, and deliver high‑quality tools for artists across various disciplines, from layout to final pixels.
  • Pipeline Integration: Create and maintain robust methods for integrating Unreal Engine with our proprietary global studio pipeline.
  • Technical Support: Act as a technical point of contact for Unreal Engine within the studio, providing expertise to both artists and fellow developers.
  • Stakeholder Collaboration: Work closely with production stakeholders and other members of the Technology group to understand and meet project‑specific needs.
  • Documentation: Write clear technical documentation and workflow guides to empower artists and facilitate knowledge sharing among developers.
  • Quality Assurance: Validate your work through methodical, rigorous testing and ensure that bug reports and support requests are resolved swiftly.
Requirements

Must Have:

  • Engine Proficiency: A solid understanding of Unreal Engine, Blueprints, and the C++ APIs.
  • Programming Skills: Extensive professional programming experience in C++ and Python.
  • Environment Experience: Proficiency working within Linux and Windows environments and experience with source control systems (e.g., Perforce/Git).
  • Agile Mindset: Comfortable working in an agile development environment, managing multiple priorities with a proactive approach.
  • Problem Solving: Confident in navigating technical ambiguity and providing creative, stable solutions to complex problems.
  • Collaboration: A team‑player attitude with the ability to work effectively within a large, multi‑disciplinary technology department.

Nice to Have:

  • Artist Tooling: Experience developing artist‑facing tools or Blueprints for Unreal Engine across multiple platforms.
  • Industry Knowledge: Familiarity with Virtual Production, VFX, or Feature Animation workflows and software (Houdini, Maya, Nuke, or Katana).
  • Emerging Tech: Experience with multi‑user Unreal development or developing VR/AR mobile applications.
  • Education: A degree in Computer Science, Computer Engineering, or a related field.
Why Join Us?

This is an excellent opportunity for passionate developers to collaborate with world‑class artists and contribute to the evolution of realtime technologies in a global VFX and Feature Animation studio.

We would not be able to produce award‑winning work without our Technology department, which is committed to nurturing a diverse and exciting workplace. Our teams have a variety of backgrounds and originate from a number of different countries, working across the globe at the forefront of technology in the industry.

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