Technical Designer – Camera & Broadcast (AAA Sports Games)

LightFury Games

Bengaluru

On-site

INR 1,500,000 - 2,100,000

Full time

14 days+
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Job summary

LightFury Games is seeking a Technical Designer – Camera & Broadcast to lead authentic, television-quality broadcast camera work within Unreal Engine 5. You will own camera systems, broadcast logic, replay highlights, and cinematic moments, coordinating with design, engineering, animation, UI and audio teams to deliver a premium player experience.

With 3+ years in a related role, you will shape gameplay camera behavior, transitions, and sequencing, while documenting workflows for scalable

Qualifications

  • 3+ years of experience in Technical Designer/Gameplay Designer/Technical Artist roles.

Responsibilities

  • Design, implement, and tune gameplay camera systems in Unreal Engine.
  • Develop dynamic broadcast camera logic that adapts to gameplay.
  • Build cinematic match presentation including intros, player entrances, toss sequences, celebrations, milestones, trophy ceremonies, and replay highlights.
  • Create Blueprint-driven camera behaviours, transitions, tracking, framing, zoom, and blending.
  • Configure and maintain Unreal Sequencer assets for broadcast moments.
  • Collaborate with Gameplay, Animation, Audio, and UI teams to deliver polished presentation.
  • Prototype, iterate, and optimise camera systems based on gameplay feedback.
  • Document camera workflows and implementation best practices.

Skills

Unreal Engine 4/5
Unreal Blueprints
Sequencer
Cine Camera Actors
Gameplay Camera Framework
Camera blending/interpolation
Camera tracking/framing
Unreal Engine cinematics
Blueprint-driven camera behaviours

Tools

Unreal Engine
Unreal Sequencer

Job description

About The Role

LightFury Games is building a next-generation AAA sports title in

Location: Bengaluru, India (Onsite)
Department: Design / Technical Design
Experience: 3–6+ Years

LightFury Games is building a next-generation AAA sports title in Unreal Engine 5, and we’re looking for a Technical Designer – Camera & Broadcast to create an authentic broadcast experience. You’ll combine technical implementation with design, owning gameplay cameras, broadcast presentation, replay systems, and cinematic moments. Working closely with Design, Engineering, Animation, UI, Audio, and Art teams, you’ll ensure every match delivers a premium television-quality experience while maintaining gameplay clarity and responsiveness.

Key Responsibilities
  • Design, implement, and tune gameplay camera systems in Unreal Engine.
  • Develop dynamic broadcast camera logic that adapts to gameplay.
  • Build cinematic match presentation including intros, player entrances, toss sequences, celebrations, milestones, trophy ceremonies, and replay highlights.
  • Create Blueprint-driven camera behaviours, transitions, tracking, framing, zoom, and blending.
  • Configure and maintain Unreal Sequencer assets for broadcast moments.
  • Collaborate with Gameplay, Animation, Audio, and UI teams to deliver polished presentation.
  • Prototype, iterate, and optimise camera systems based on gameplay feedback.
  • Document camera workflows and implementation best practices.
Required Skills
  • 3+ years of experience as a Technical Designer, Gameplay Designer, Technical Artist, or similar role.
  • Hands‑on experience with Unreal Engine 4/5.
  • Strong knowledge of:
    • Unreal Blueprints
    • Sequencer
    • Cine Camera Actors
    • Gameplay Camera Framework
    • Camera blending, interpolation, tracking, framing, and collision
  • Understanding of gameplay events, state‑driven camera logic, and cinematic workflows.
  • Strong problem‑solving, communication, and collaboration skills.
Preferred Qualifications
  • Shipped at least one AAA title.
  • Experience working on sports, racing, action, or third‑person games.
  • Knowledge of sports broadcasting and replay systems.
  • Familiarity with Unreal C++ and procedural camera systems.
You’ll Own
  • Gameplay Camera Systems
  • Broadcast Camera Logic
  • Replay & Highlight Systems
  • Cinematic Presentation
  • Camera Blueprints & Tools
  • Spectator & Match Presentation
Bonus Points
  • Experience with AI‑driven camera systems.
  • Experience building camera tools and debugging workflows.
  • Passion for cricket or other sports.
Why Join LightFury Games?

Join us in building a next-generation AAA sports title and help create a world‑class broadcast experience that blends gameplay, cinematics, and television‑quality presentation.

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