Physics Programmer

Keka Technologies Private Limited

India

On-site

INR 3,000,000 - 4,500,000

Full time

6 days ago
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Job summary

LightFury Games is seeking a senior gameplay/physics programmer to build next-gen physics in Unreal Engine 5 for multiplatform titles. You will design, implement, and optimize realistic physics systems, tackling collisions, rigid body dynamics, and character motion to deliver immersive gameplay.

You will mentor engineers, participate in code reviews, and collaborate with designers, animators, and art teams to ensure scalable, high-performance solutions across PC, console, and mobile platforms.

Qualifications

  • 5+ years of professional experience in gameplay or physics programming.
  • Strong proficiency in C++ and Unreal Engine (UE4/UE5).
  • Deep understanding of rigid body dynamics, collision detection, character physics, constraints, and simulation techniques.
  • Experience working with Unreal's Chaos Physics or equivalent physics engines.
  • Strong debugging, profiling, and optimization skills.
  • Experience shipping PC, Console, or Mobile titles is highly preferred.
  • Strong communication skills and the ability to collaborate across multidisciplinary teams.

Responsibilities

  • Design, develop, and optimize physics systems that deliver realistic and responsive gameplay experiences.
  • Implement and enhance ball physics, player interactions, collision detection, character movement, and gameplay simulation.
  • Collaborate closely with Gameplay Programmers, Game Designers, Animation, and Technical Art teams to create immersive gameplay mechanics.
  • Analyze, debug, and optimize physics-related systems for performance, stability, and scalability across supported platforms.
  • Develop reusable, maintainable, and high-performance systems using Unreal Engine 5 and modern C++.
  • Drive technical discussions, mentor engineers, conduct code reviews, and contribute to engineering best practices.

Job description

At LightFury Games, we're building a next-generation AAA cricket franchise powered by Unreal Engine 5. Our mission is to redefine sports gaming through cutting-edge technology, realistic gameplay, and world-class player experiences. We're looking for passionate engineers who thrive on solving complex technical challenges and want to build games played by millions worldwide.

  • Design, develop, and optimize physics systems that deliver realistic and responsive gameplay experiences.
  • Implement and enhance ball physics, player interactions, collision detection, character movement, and gameplay simulation.
  • Collaborate closely with Gameplay Programmers, Game Designers, Animation, and Technical Art teams to create immersive gameplay mechanics.
  • Analyze, debug, and optimize physics-related systems for performance, stability, and scalability across supported platforms.
  • Develop reusable, maintainable, and high-performance systems using Unreal Engine 5 and modern C++.
  • Drive technical discussions, mentor engineers, conduct code reviews, and contribute to engineering best practices.
Requirements
  • 5+ years of professional experience in gameplay or physics programming.
  • Strong proficiency in C++ and Unreal Engine (UE4/UE5).
  • Deep understanding of rigid body dynamics, collision detection, character physics, constraints, and simulation techniques.
  • Experience working with Unreal's Chaos Physics or equivalent physics engines.
  • Strong debugging, profiling, and optimization skills.
  • Excellent problem-solving abilities with a passion for building high-quality gameplay systems.
  • Experience working on shipped PC, Console, or Mobile titles is highly preferred.
  • Strong communication skills and the ability to collaborate across multidisciplinary teams.
Nice to Have
  • Familiarity with networking and multiplayer physics synchronization.
  • Experience building custom gameplay physics systems or engine-level features.
  • Knowledge of animation systems, inverse kinematics (IK), and procedural motion.
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