About the Role
The role works end-to-end on user-facing features, from translating designs into production code to optimising performance across a wide range of devices and screen sizes. It involves shaping the Android side of the platform, contributing to architectural decisions, and coordinating Android engineers across regions. The role sits within the Engineering & Technology department and operates on a hybrid basis, with at least 2 days per week in the Mumbai office, Andheri.
Key Responsibilities
- Develop new user-facing features for Android using Kotlin and Java
- Build reusable components and libraries for future use across the platform
- Translate designs and wireframes into high-quality production code
- Optimise components for performance across mobiles, tablets, and connected TVs
- Analyse and simplify complex requirements to ensure efficient implementation; flag potential technical challenges to stakeholders early
- Coordinate the work of Android engineers across regions and contribute to engineering standards and best practice
Required Experience & Qualifications
- 5+ years' relevant engineering experience, including a minimum of 2 years at Senior Android Engineer level
- Deep proficiency in Kotlin, with working command of Java
- Familiarity with Jetpack Compose
- Thorough understanding of the Android SDK and system framework APIs
- Experience with reactive programming using RxJava and its core principles
- Demonstrated unit-testing practice with JUnit and Mockito
- Solid grasp of mobile architectural patterns (MVC, MVVM, delegation, and similar)
- Familiarity with Google Play Services, Play Store account administration, and submission
- Knowledge of mobile debugging and optimisation techniques
- Comfortable with Git, build automation, and modern CI/CD practice
- Fluent written and spoken English
- Experience working with a global team or employer
- Proven ability to produce work that others can build on, take ownership of features from design to production, and write code that holds up under real-world device and performance variability
- Credibility on architectural decisions, having made them before and seen them play out
Preferred Skills
- Experience with video playback in mobile or web applications; familiarity with video production, audio/video encoding, and transmuxing
- Experience creating frameworks or libraries embedded in other apps
- Basic knowledge of iOS or web programming platforms — useful for cross-platform context
- Knowledge of, or interest in, cricket — useful for editorial judgement on what the audience values
Workplace
- Hybrid – at least 2 days per week in the Mumbai office, Andheri
Application Process
The hiring process consists of an introductory conversation, a take-home assessment, a one-hour technical interview, and a one-hour competency-based interview. Deltatre says it adjusts formats regularly and welcomes accessibility and accommodation questions at any stage.
- Introductory conversation: a step for the candidate and Deltatre to get to know each other and for the candidate to ask all questions about Deltatre.
- Take-home assessment: a practical exercise completed in the candidate's own time, designed to show how they approach a real engineering problem; used as the basis for the technical conversation.
- One-hour technical round: deep dive on experience and the take-home assessment, exploring the technical decisions made in past work.
- One-hour competency-based interview: situational questions about dealing with real-life scenarios at work.