Retainer Concept Artist

Ubisoft

Pune District

On-site

INR 1,200,000 - 1,800,000

Full time

40 hours ago
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Job summary

Ubisoft is seeking an experienced Concept Artist to create production-ready art for characters, environments, and props in a fast-paced game development setting. You will drive visual direction, perform research, and produce iterative concept work aligned with the project’s artistic goals.

You will collaborate with leads across 3D, design, VFX, and UI, maintain consistent style, mentor junior artists, and contribute to workflow improvements while exploring new tools and AI-assisted techniques.

Qualifications

  • Graduation/ diploma in fine-arts or related field.
  • 7+ years as Concept Artist for AAA games.
  • Proven portfolio with concept development and production workflows.
  • Experience shipping at least one title or live game.

Responsibilities

  • Create high-quality realistic or stylized concepts for characters, creatures, environments, props, and accessories.
  • Conduct visual research and ideation to ensure originality and consistency.
  • Deliver concept iterations, thumbnails, and polished renders within timelines.
  • Collaborate with 3D, design, VFX, and UI teams to refine concepts for production.
  • Maintain visual language consistency and artistic direction across deliverables.
  • Mentor junior artists through reviews and knowledge sharing.
  • Contribute to workflow and pipeline improvements; leverage AI-assisted tools.
  • Document workflows and best practices for team scalability.

Skills

Art fundamentals
Concept art
3D integration
English communication
Gen AI knowledge

Education

Fine-arts / graphic-design / videogame development degree

Tools

Adobe Photoshop
Blender
Maya
ZBrush
3DS Max

Job description

  • Contract: External contractors or freelance
  • Work flexibility: Office-based
Company Description

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!

Job Description

JOB PURPOSE:
This role is responsible for creation of high-quality concepts for games, with their skillset, they help create brand new ideas, designs and actively participate in reinforcing the artistic direction of the project, working closely with Lead concept artist and Art Directors.

  • Create high-quality realistic or stylized concepts for characters, creatures, environments, props, and accessories that align with the project’s artistic vision and production requirements.
  • Conduct visual research, reference gathering, and exploratory ideation to enhance originality and visual consistency.
  • Deliver concept iterations, thumbnails, and polished renders within defined production timelines and quality benchmarks.
  • Collaborate with different departments and Leads (3D, Game Design, VFX, UI) to enhance and refine concepts fit for production.
  • Effective communication with other concept artists and other teams to ensure smooth and efficient process and handover (for 3D).
  • Maintain consistency in visual language, quality standards, and artistic direction across assigned deliverables.
  • Mentor junior and intermediate artists through feedback sessions, reviews, and knowledge-sharing initiatives.
  • Contribute to workflow optimization, pipeline improvements, and art production efficiency initiatives. Good knowledge of Gen AI (Stable Diffusion, Gemini 3 pro etc.).
  • Document workflows, best practices, and artistic methodologies to support team scalability and knowledge sharing.
  • Sense of ownership and foresee the risks and delay.
  • Support training initiatives and onboarding activities for developing artists within the team.
  • Continuously enhance artistic techniques, workflows, and visual development practices by exploring emerging tools and industry trends.
  • Stay updated with industry trends, new tools, and techniques related to character art and game development.
  • Experiment with innovative visual development approaches while maintaining artistic quality and production efficiency.
TECHNICAL SKILLS
  • Advanced understanding of art fundamentals including anatomy, perspective, composition, color theory, lighting, and visual storytelling.
  • Strong Proficiency in standard concept art techniques (Digital drawing and painting, photo manipulation, integration of 3D).
  • Strong understanding of production constraints, asset readability, and gameplay-driven visual design.
  • Experience creating production-ready concept sheets, callouts, material breakdowns, and design explorations.
  • Knowledge of realistic and stylized art directions across multiple genres.
  • Strong technical skills and experience in writing technical documentation.
  • Tools - Proficiency in Adobe Photoshop, Blender, Maya, ZBrush, or 3DS Max.
  • Familiarity with real-time production workflows, game engine pipelines, and AI-assisted creative tools such as Stable Diffusion, Gemini, Midjourney, or equivalent platforms is preferred.
SOFT SKILLS
  • Strong verbal and written communication skills in English.
Qualifications
  • A Graduation / Diploma / Degree in Fine-arts/ graphic-design, videogame development or equivalent training.
  • 7+ years of experience working as Concept Artist for AAA games.
  • Experience with shipping at least 1 game title or content for a live game.
  • Strong portfolio demonstrating concept development, ideation, visual storytelling, and production-oriented workflows.
Additional Information

Considerable understanding of video games and broad video game culture.

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