We are looking for a concept artist who can Create strong visual concepts for game
characters, environments, buildings, vehicles, props, and UI-related assets. Move from
research and thumbnails to polished, production-ready artwork. Practical knowledge of AI
art tools and structured prompting is a key requirement. Interpret briefs, control style and
composition through prompts, and refine outputs with sound art fundamentals and
Responsibilities
- Create thumbnails, moodboards, layouts, sketches, and polished concepts for game characters, environments, buildings, vehicles, and props.
- Research relevant art styles and comparable games, then present visual references and concepts to the project team.
- Collaborate with the team to interpret briefs and develop artwork in the format each project requires, including 2D concepts art or 3D related concept.
- Use AI tools and structured prompts to explore ideas efficiently, then refine the results through artistic editing and quality checks.
- Incorporate client and team feedback while maintaining consistent perspective, proportions, lighting, colour, and style across assets.
- Manage assigned timelines, document feedback, and raise unclear requirements or delays early.
- Stay current with game art techniques, design trends, and production tools.
Requirements
- 2-3 years of concept art or game art experience, supported by a strong portfolio.
- Strong drawing, painting, composition, colour, and design fundamentals.
- Hands-on experience with AI image tools and the ability to write clear, controlled prompts for different game asset types.
- Ability to identify and correct AI-generated errors, including anatomy, perspective, object consistency, and unwanted details.
- Strong Photoshop skills, including layers, masks, paint-over work, and organized production files.
- Ability to take an asset from a rough idea through to a clean, usable final design.
- Good communication, attention to detail, and the ability to work with feedback and deadlines.
- A degree or certification in Fine Arts or a related field is welcome, but portfolio quality and practical skills are more important