Product Engineer

LILA

Bengaluru

Presencial

INR 450.000 - 650.000

Jornada completa

14 días+

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Descripción de la vacante

LILA in Bengaluru is seeking high-IQ, product-minded engineers who own end-to-end systems that affect player experience, retention, and monetization. You will work with Product, Design, Art and Engineering to turn hypotheses into prototypes and production systems, bridging idea and evidence from whiteboard to ship.

This role blends engineering and product thinking and requires credibility in both worlds. You will be part of a data-informed studio that values experimentation, rapid iteration, and

Formación

  • Strong CS fundamentals and ability to design scalable systems.
  • Product instincts; learn from outcomes and iterate quickly.
  • Excellent debugging and problem-solving with attention to detail.
  • Clear communication and ability to influence stakeholders.
  • Leadership and collaboration across cross-functional teams.

Responsabilidades

  • Ideation & Concept Testing: Prototype ideas quickly with clear hypotheses.
  • Prototyping & 0→1 Ownership: End-to-end prototype lifecycle from scope to playtest.
  • Feature Development & System Ownership: Take validated ideas to production with strong launch readiness.
  • Core Game Systems: Build scalable, config-driven systems (progression, economy, live ops).
  • Experimentation & Data: Instrument features, run experiments, iterate on player behavior.
  • Product Thinking: Decide what to build using data and first-principles thinking.

Conocimientos

CS fundamentals
System design
Debugging
Product instincts
Leadership
Communication

Herramientas

Unity

Descripción del empleo

About:

We are dedicated to creating unique and exceptional gaming experiences. Our studio is a place where data-driven strategy meets deep engineering ownership, and where engineers don’t just build features , they shape product outcomes.

We are looking for high-IQ, product-minded engineers who can think from first principles, move fast, and take end-to-end ownership of systems that directly impact player experience, retention, and monetization.

The Role:

You’ll be the person who collapses the gap between idea and evidence.

From the first whiteboard discussion to the first playtest to the first feature shipped, you own that arc end-to-end. You’ll work closely with Product, Design, Art and Engineering to turn hypotheses → prototypes → production systems.

This is not a pure coding role. It’s not a pure product role.

It’s for someone who is operates credibly in both

What You'll Do:
  • Ideation & Concept Testing: Rapidly prototype game ideas in days, define clear hypotheses, instrument for signal, and decide fast—iterate or kill.
  • Prototyping & 0→1 Ownership: Own prototype lifecycle end-to-end (scope → build → playtest → decision) with a focus on speed and learning.
  • Feature Development & System Ownership: Take validated ideas to production, ensuring clean execution, minimal drift, and strong launch readiness.
  • Core Game Systems: Build scalable, config-driven systems (progression, economy, live ops, FTUE) optimized for fast iteration.
  • Experimentation & Data: Ship features with instrumentation, run experiments, and iterate based on real player behavior and metrics.
  • Product Thinking: Evaluate what to build (and what not to) using data, player insight, and first-principles thinking.
What You'll Bring:
Must-Haves
  • Strong engineering background (CS fundamentals, system design, debugging); ability to quickly pick up new tools and technologies
  • Strong product instincts, you’ve built or shipped something and learned from its success/failure
  • High IQ with the ability to address significant problems from first principles and in a well-structured way.
  • Massive attention to detail, ensuring you don’t miss any minor issues.
  • Outstanding communication, collaboration, and leadership skills, with the ability to inspire teams and influence stakeholders at all levels.
Nice-to-Haves
  • Experience in mobile F2P product roles; shipped or operated a live-service title.
  • Proven track record of taking a prototype → live feature within a professional games studio environment.
  • Hands-on A/B testing, UA creative iteration, and basic ad monetization mechanics.
  • Experience with game engines like Unity or similar interactive systems
Why You'll Love It Here:
  • Impact: You will have a direct and measurable impact on our very ambitious game, shaping its visual identity and commercial success.
  • Ownership: You will be given the autonomy and resources to build and lead a high-performance creative product vertical.
  • Innovation: You will be at the forefront of the industry, empowered to explore and implement cutting-edge technologies like AI.
  • Culture: You will join a passionate, collaborative, and data-informed team that values both creative excellence and business results.
  • Benefits: We offer a competitive salary, a comprehensive benefits package, and a work environment that strongly supports your professional growth.
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