Device/Game tester

Tech Mahindra

Hyderabad

On-site

INR 800,000 - 1,100,000

Full time

14 days+

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Job summary

Tech Mahindra is seeking a Device/Game Tester in Hyderabad to manage quality workflows combining manual and AI-augmented processes. The role focuses on analyzing and triaging bugs, collecting logs, reproducing defects, and driving RCA with engineering teams.

You will validate severity, reproduce steps, and contribute to KB while supporting wearable and AR/VR device testing, ensuring efficient resolution and continuous quality improvement.

Qualifications

  • Bachelor's degree in Computer Science, Electronics, or related field.
  • 3–6 years of experience in device debugging, AR/VR, embedded systems, or quality engineering.
  • Proven experience in bug triaging, log analysis, and defect management in collaboration with engineering teams.

Responsibilities

  • Perform first-level analysis of defects, validating severity, reproducibility, and technical impact before engineering engagement.
  • Collect and interpret system/device logs, crash dumps, and performance telemetry to isolate issues.
  • Reproduce defects in lab environments and provide reproducible test cases with detailed steps.
  • Drive bug triaging sessions with engineering teams, ensuring accurate categorization (hardware, OS, SDK, app).
  • Support RCA (Root Cause Analysis) and confirm fix validation post-engineering release.
  • Debug AR/VR-specific issues (spatial mapping, SLAM, gesture/voice recognition, rendering artifacts).
  • Debug wearable-specific issues (biometric sensors, app pairing, battery/charging anomalies).
  • Investigate connectivity failures: Bluetooth, Wi-Fi, NFC, GPS with diagnostic tools.
  • Contribute to and improve the Knowledge Base (KB) with engineering-level insights.
  • Track and manage bugs using industry-standard defect management tools (JIRA, Bugzilla, GitHub Issues).

Skills

Bug triaging
Log analysis
Defect management
RCA methodologies

Education

Bachelor's degree in Computer Science, Electronics, or related field

Tools

ARKit / ARCore / MRTK / Vuforia
Unity / Unreal Engine debugging
C/C++ / Python / Java/Kotlin
ADB / Xcode Instruments / LLDB / VS Debugger
IMU / LiDAR / sensors
DirectX / OpenGL / Vulkan
Wi-Fi / Bluetooth / NFC / GPS debugging
Firmware & OS OTA debugging

Job description

Device/Game Tester
Experience: 4-6 Years
Location: Hyderabad
Shift: US Shift (Work from office - 5 Days)
Skills
Role Overview & Mission

Weare seeking a Development Quality Triaging Engineer to manage Quality workflow that combines manual + AI-augmented processes to provide a comprehensive analysis of internally reported issues, transforming raw reports into actionable Engineering tasks. The goal is to identify, analyze, prioritize, and communicate bugs and feedback effectively, enabling efficient resolution and continuous improvement.

Key Responsibilities
  • Perform first-level analysis of defects, validating severity, reproducibility, and technical impact before engineering engagement.
  • Collect and interpret system/device logs, crash dumps, and performance telemetry to isolate issues.
  • Reproduce defects in lab environments and provide reproducible test cases with detailed steps.
  • Drive bug triaging sessions with engineering teams, ensuring accurate categorization (hardware, OS, SDK, app).
  • Support RCA (Root Cause Analysis) and confirm fix validation post-engineering release.
  • DebugAR-specific issues (spatial mapping, SLAM, gesture/voice recognition, renderingartifacts).
  • Debug wearable-specific issues (biometric sensors, app pairing, battery/charging anomalies).
  • Investigate connectivity failures: Bluetooth, Wi-Fi, NFC, GPS with diagnostic tools.
  • Contribute to and improve the Knowledge Base (KB) with engineering-level insights.
  • Track and manage bugs using industry-standard defect management tools (JIRA, Bugzilla, GitHub Issues).
Required Technical Skills
  • Strong debugging knowledge ofARSDKs & APIs:ARKit,ARCore, MRTK, Vuforia.
  • Experience with Unity / Unreal Engine debugging (shaders, rendering, asset loading).
  • Programming / Scripting: C/C++, Python, basic Java/Kotlin for Android integration.
  • Debug Tools: ADB, Xcode Instruments, LLDB, Visual Studio Debugger.
  • Hardware/Sensors: IMU (gyroscope, accelerometer), LiDAR, depth sensors, OLED/micro-OLED displays.
  • Graphics Stacks: DirectX, OpenGL, Vulkan troubleshooting.
  • Connectivity Debugging: Wi-Fi, Bluetooth Low Energy, NFC, GPS; tools like Wireshark, BLE sniffers.
  • Firmware & OS: OTA update debugging, rollback, crash dump analysis.
  • Familiarity with defect triage and RCA methodologies.
Qualifications
  • Bachelors degree in Computer Science, Electronics, or related field.
  • 3–6 years of experience in device debugging,AR/VR, embedded systems, or quality engineering.
  • Proven experience in bug triaging, log analysis, and defect management in collaboration with engineering teams.
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