3D Artist

Dot9 Games

Mumbai

On-site

INR 600,000 - 900,000

Full time

2 days ago
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Job summary

Dot9 Games in Mumbai is seeking a 3D Artist to contribute to creating high-quality 3D models, environments, and props for mobile games. You will be hands-on with modeling, texturing, lighting, and shaders while ensuring assets meet technical constraints and artistic direction.

The role requires experience with low-poly art for shipped mobile titles, familiarity with the Unity engine, and a self-motivated, proactive mindset. This is a full-time on-site position in Mumbai.

Qualifications

  • Experience creating low-poly art for a shipped mobile game title.
  • Ability to demonstrate 3D art skills with modeling, texturing & lighting.
  • Familiarity with game development cycle.
  • Familiarity with rigging.
  • Experience using lighting to create a mood.
  • Understanding of the Unity game engine.
  • Self-motivated and proactive attitude.

Responsibilities

  • Create high quality final 3D models (both high poly/low poly), environments, props.
  • Creating shaders and lighting 3D environments.
  • Verify the quality of objects in the game, and make improvements where necessary to fit technical constraints and artistic direction.
  • Sculpt/model UV & texture meshes.
  • Optimise run-time performance of our games.
  • Take part in implementing in-house and outsourced art assets.

Skills

Low-poly modeling
Texturing
Lighting
Rigging
Unity
Self-motivated

Tools

Unity

Job description

Dot9 Games studio is dedicated to making game experience ever more exciting for players. Our ambitious team is full of passionate gamers who aim to keep players engaged for decades. To continue building on our achievements for the future, we are on the lookout for a 3D Artist for our growing studio in Mumbai. The role would include offering technical and conceptual solutions, and being hands on in the production of assets and environments.

Responsibilities:
  • Create high quality final 3D models (both high poly/low poly), environments, props
  • Creating shaders and lighting 3D environments
  • Verify the quality of objects in the game, and make improvements where necessary to fit technical constraints and artistic direction.
  • Sculpt/model UV & texture meshes
  • Optimise run-time performance of our games
  • Take part in implementing in-house and outsourced art assets
What you definitely should have:
  • Experience creating low-poly art for a shipped mobile game title
  • Ability to demonstrate 3D art skills with modeling, texturing & lighting
  • Familiarity with game development cycle.
  • Familiarity with rigging
  • Experience using lighting to create a mood
  • Understanding of the Unity game engines
  • Self-motivated and proactive attitude
What you can give us:
  • CV/Resume
  • Art Portfolio link

Note: Applications without portfolio, will not be considered for this position.

Full Time Mid-Level

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