Technical Artist - 3D

Tagbin Services

Gurugram District

In loco

INR 600.000 - 950.000

Tempo pieno

3 giorni fa
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Descrizione del lavoro

Tagbin is hiring a Technical Artist - 3D in Gurugram, Haryana, India for a full-time, on-site role. You will bridge art and engineering by creating optimized assets, shaders, and real-time rendering solutions, collaborating closely with artists and developers to resolve visual and performance challenges while upholding high quality standards.

The role emphasizes asset optimization, shader development, and pipeline creation to streamline production and ensure photorealistic real-time results in

Competenze

  • Qualification: BFA / B.Des / relevant technical qualification in computer graphics or a related field.
  • Proficiency in Blender, Maya, Unreal Engine, Unity, and Substance Painter.
  • Strong expertise in shaders, UV mapping, optimization techniques, and real-time rendering technologies.

Mansioni

  • Optimize 3D assets for real-time performance, ensuring minimal impact on system resources.
  • Develop advanced shaders and materials using node-based and code-driven approaches.
  • Build and maintain robust technical art pipelines and tools to streamline production workflows.
  • Manage lighting and rendering quality to achieve photorealistic results in real-time environments.
  • Collaborate with artists and developers to integrate assets seamlessly into game engines.
  • Identify and resolve complex visual and performance issues through profiling and debugging.
  • Maintain and enforce asset standards and best practices to ensure consistency and efficiency.

Conoscenze

Shaders
UV mapping
Real-time rendering
Asset pipelines

Formazione

BFA / B.Des or related in computer graphics

Strumenti

Blender
Maya
Unreal Engine
Unity
Substance Painter

Descrizione del lavoro

ABOUT THE ROLE

Join us as a Technical Artist - 3D in Gurugram, Haryana, India. Full-Time, On-Site, joining within 60 days. You will bridge the gap between 3D art and engineering by creating highly optimized assets, advanced shaders, and real-time rendering solutions. Collaborate closely with artists and developers to resolve complex visual and performance issues while upholding the highest quality standards.

KEY RESPONSIBILITIES
  1. Optimize 3D assets for real-time performance, ensuring minimal impact on system resources.
  2. Develop advanced shaders and materials using node-based and code-driven approaches.
  3. Build and maintain robust technical art pipelines and tools to streamline production workflows.
  4. Manage lighting and rendering quality to achieve photorealistic results in real-time environments.
  5. Collaborate with artists and developers to integrate assets seamlessly into game engines.
  6. Identify and resolve complex visual and performance issues through profiling and debugging.
  7. Maintain and enforce asset standards and best practices to ensure consistency and efficiency.
REQUIRED SKILLS AND EXPERIENCE
  1. Qualification: BFA / B.Des / relevant technical qualification in computer graphics or a related field.
  2. Proficiency in industry-standard tools such as Blender, Maya, Unreal Engine, Unity, and Substance Painter.
  3. Strong expertise in shaders, UV mapping, optimization techniques, and real-time rendering technologies.
WHAT WE OFFER

At Tagbin, you will work on cutting-edge projects with a talented team in a dynamic, creative environment.

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