Staff GPU Tools Engineer — Graphics Performance & Profiling

European Tech Recruit

Cork

On-site

EUR 90,000 - 140,000

Full time

14 days+

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Job summary

European Tech Recruit partners with a leading technology company to hire a Staff Graphics Tools Engineer to design and develop profiling, debugging, and performance analysis tools for GPU workloads.

The role focuses on maximizing GPU performance across graphics and compute workloads, collaborating with GPU hardware, graphics drivers, compilers, and software engineering teams to validate performance and identify optimisation opportunities.

Qualifications

  • Strong commercial experience developing graphics software, GPU developer tools, or performance analysis applications.
  • Excellent programming skills in C++, C, or modern systems programming languages such as C#, Rust, or Go.
  • Deep understanding of GPU architecture, graphics pipelines, and modern rendering concepts.
  • Experience developing graphics applications using Vulkan, DirectX, OpenGL, Metal, WebGL, or similar graphics APIs.
  • Experience with game engines such as Unity, Unreal Engine, or comparable real-time rendering frameworks.
  • Knowledge of GPU computing technologies including OpenCL, CUDA, SYCL.

Responsibilities

  • Design, develop, and enhance advanced GPU profiling, performance analysis, and debugging tools for modern graphics platforms.
  • Develop features that improve developer productivity, application performance, and graphics optimisation workflows.
  • Collaborate closely with GPU hardware, graphics driver, compiler, and software engineering teams to validate GPU performance and identify optimisation opportunities.
  • Analyse graphics and compute workloads to identify performance bottlenecks and improve overall GPU efficiency.
  • Debug complex graphics and performance issues across drivers, applications, and developer tools.

Skills

Graphics Software
GPU Tools
Performance Analysis
C/C++
C#
Rust
Go
Vulkan
DirectX
OpenGL
Metal
WebGL
Unity
Unreal Engine
CUDA
OpenCL
SYCL
RenderDoc
Nsight
PIX
GPU Architecture
Graphics Optimisation
Developer Tools

Tools

Vulkan
DirectX
OpenGL
Metal
WebGL
Unity
Unreal Engine
CUDA
OpenCL
SYCL

Job description

European Tech Recruit partners with a leading technology company to hire a Staff Graphics Tools Engineer to design and develop profiling, debugging, and performance analysis tools for GPU workloads.

The role focuses on maximizing GPU performance across graphics and compute workloads, collaborating with GPU hardware, graphics drivers, compilers, and software engineering teams to validate performance and identify optimisation opportunities.

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