Senior Live Service Growth Manager

VOID Interactive Ltd

Ireland

Remote

EUR 120,000 - 180,000

Full time

14 days+
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Job summary

VOID Interactive, the kickass team behind Ready or Not, is seeking a Senior Live Service Growth Manager in Ireland. You will own the live service P&L, design monetisation and economy systems, and coordinate with Marketing, Publishing, and Production to scale content cadence.

You’ll lead data and analytics infrastructure, build dashboards, and present forecasts to studio leadership while shaping long-term player value.

Qualifications

  • 7+ years in live service or growth roles with leadership experience.
  • Proven ownership of a live service P&L at scale and revenue outcomes.
  • Hands-on experience designing battle passes, stores, pricing, progression, and economy balance.
  • Strong SQL, cohort analysis, segmentation, A/B testing, and data infrastructure decisions.
  • Experience leading or planning data warehouse builds and attribution stacks.
  • Confident presenting strategy and performance insights to senior leadership.
  • Bachelor’s degree in a relevant field.

Responsibilities

  • Own the live service P&L across the portfolio, including in-market titles and launches.
  • Set strategic direction for value-creating live service content with player-centric focus.
  • Translate player behaviour, retention, and monetisation signals into commercial actions.
  • Present P&L performance, forecasts, and recommendations to studio leadership.
  • Build scalable economy frameworks: battle passes, stores, pricing, and currency.
  • Coordinate monetisation execution across the live calendar with internal and external partners.

Skills

Live service
P&L ownership
SQL
Cohort analysis
A/B testing
Data infrastructure
Leadership

Education

Bachelor’s degree in Business, Economics, Product, Analytics, Game Design, or equivalent experience

Tools

Looker
Tableau
PowerBI
Braze
MMP integrations

Job description

Senior Live Service Growth Manager

We'reVOID Interactive, the kickass team behind the best-selling FPS game, Ready or Not.We'remade up of some seriously talented individuals who love games andcreatingawesome content together.

As our Senior Live Service Growth Manager,you’llown the P&L and growth strategy across VOID Interactive’s live service portfolio.You’llbuild and run the systems that make our publishing slate sustainable as it scales: data, economy, and live operations.

In this role,you'llbeexpected to:

Live Service P&L Ownership

  • Own the P&L across VOID’s live service portfolio, including titles already in market and projects entering launch.
  • Set the strategic direction for how our live service content creates value for players and the business, with real emphasis oncustomisation, identity, and long-term engagement.
  • Translate playerbehaviour, retention, andmonetisationsignals into commercial decisions: pricing, content cadence, promotion strategy, offerdesign.
  • Present P&L performance, forecasts, and strategic recommendations to studio leadership and ownership.

Economy andMonetisationDesign

  • Build economy frameworks that scale across the live calendar: battle passes, stores, pricing, consumables, progression, currency.
  • Design and shipmonetisationfeatures alongside design, production, and engineering, turning concepts into shippable systems and a steady content cadence.
  • Coordinatemonetisationexecution across the live calendar: seasonal beats, in-game merchandising, promotions, special initiatives. Keep delivery realistic anddon’tovercommit the team.

Data, Analytics, and Infrastructure

  • Own the architecture and rollout of VOID’s data warehouse, attribution stack, and analytics infrastructure across the live portfolio.
  • Lead vendor evaluation and selection for MMP, BI, and CRM platforms in coordination with studio leadership.
  • Define andstand upcohort frameworks, retention reporting, and the core KPIswe’llmeasure across UA,monetisation, and engagement.
  • Run the analytics function as a player-coach. Write the queries, build the dashboards, then scale the team as the business case justifies it.

Player Insight and Cross-Functional Partnership

  • Stay close to player feedback and performance signals. Watch howmonetisedcontent affects satisfaction, retention, and sentiment, and adjust the plan when the data says to.
  • Partner with Marketing and Publishing on UA, lifecycle, and pricing strategy.
  • Set the working models with internal teams and external partners (including our publishing team atMiniboss) so content gets produced efficiently and lands with the right player context.

Here'swhatyou'llbe bringing to the team:

  • 7+ years in live service, F2P, or growth roles at game studios or publishers, with leadership-track responsibilities.
  • Proven ownership of a live service P&L at scale, with revenue and retention outcomes you can point to.
  • Hands-on experience designing battle passes, stores, pricing, progression, and economy balance for F2P or hybrid titles.
  • Strong technical chops, including SQL, cohort analysis, segmentation, A/B testing, and the underlying data infrastructure decisions.
  • Experience leading or scoping data warehouse builds, MMP integrations, and attribution stack setup.
  • Confidence presenting strategy and performance insights to senior leadership.
  • Bachelor’s degree in Business, Economics, Product, Analytics, Game Design, or equivalent experience.

Bonus points if you have:

  • Experience scaling live service operations from launch throughyear-threelifecycle.
  • Track recordof buildingmonetisationstrategy from scratch on titles without existing brand equity.
  • Familiarity with platform pricing constraints, regulatory considerations, fraud prevention, and consumer trust.
  • Experience with tools like Looker, Tableau,PowerBI, Braze, or similar BI and CRM platforms.
  • Console, PC, and mobile live service experience with platform-specific considerations.
  • Strong taste in games and a player-first approach tomonetisationdesign.

Please Note:This role is offered as a full-time employee position for candidates based in Ireland.For candidates based outside of Ireland, the role will be engaged on a full-time contractor basis, subject to local laws and eligibility requirements.We are a remote-first company and are committed to hiring the best candidate for the role, regardless of location. Compensation isdeterminedbased on the candidate's location, relevant experience, and prevailing market rates.

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