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Jobgether is seeking a Senior 3D Character Artist for stylized game assets, fully remote from Ireland. You will transform 2D concepts into production-ready 3D characters, ensuring silhouettes, textures, and materials align with Unity3D pipelines.
You will collaborate with concept artists, animators, rigging, and tech artists to deliver visually distinctive characters with optimized real-time performance for diverse game projects. English fluency is required for international teamwork.
This position is listed on behalf of a partner company, who manages all applications and next steps. Our partner is looking for a Senior 3D Character Artist (Stylized Games | Unity3D) based remotely in Ireland.
Join an international game development team and create expressive, visually distinctive 3D characters that bring game worlds to life. As a Senior 3D Character Artist, you will transform 2D concepts into polished, production-ready characters, combining artistic creativity with technical precision. You will shape every detail, from silhouettes and proportions to textures, materials, and surface finishes, ensuring each character has a memorable personality. Working across the full production pipeline, you will prepare optimized assets for real-time implementation, particularly in Unity3D. You will collaborate closely with Concept Artists, Animators, Rigging Specialists, and Technical Artists to deliver characters that look exceptional and perform reliably in-game. This fully remote, long-term opportunity offers creative ownership, international collaboration, and opportunities for professional growth.
As a Senior 3D Character Artist, you will take ownership of character creation from initial blockout through final in-engine implementation. You will combine strong artistic judgment with efficient production techniques to deliver appealing, technically sound characters that meet visual, gameplay, and performance requirements.
Create high-quality stylized 3D characters with distinctive silhouettes, appealing proportions, and memorable personalities.
Model, sculpt, UV map, texture, and refine characters throughout the production pipeline, from early blockout to final delivery.
Translate 2D concepts into compelling 3D assets while preserving the original artistic intent, character identity, and visual storytelling.
Develop stylized materials, textures, and surface details that enhance character appeal and maintain a cohesive visual style.
Maintain visual consistency across character collections while allowing for individuality and creative variation.
Prepare optimized, game-ready character assets for real-time engines, particularly Unity3D.
Manage polygon budgets, UV layouts, texture atlases, levels of detail (LODs), and material constraints to meet performance targets.
Collaborate with rigging and animation teams to ensure appropriate topology, reliable deformation, and support for expressive character performances.
Integrate character assets into the game engine and review their visual quality, technical implementation, and overall presentation.
Balance artistic ambition with gameplay readability, mobile performance considerations, and production constraints.
Work closely with Character Art Directors, Concept Artists, Animators, and Technical Artists to achieve project objectives.
Participate in artistic reviews, contribute to quality standards, and provide constructive feedback or support to other artists when needed.
Identify opportunities to improve character appeal, visual consistency, asset quality, and production workflows.
Requirements
You are a skilled 3D Character Artist with a strong artistic foundation, a passion for stylized character design, and a thorough understanding of real-time game production. You can independently deliver high-quality assets, solve artistic and technical challenges, and collaborate effectively with multidisciplinary teams to bring creative concepts to life.
Additional experience that would be advantageous includes: