Senior UI/UX Designer - Gaming Interfaces
Our client, a leading game development studio in Depok , is looking for a highly creative and experienced Senior UI/UX Designer to craft intuitive and engaging interfaces for their upcoming titles. This role is pivotal in shaping the player experience, ensuring that navigation, menus, and in‑game feedback systems are not only functional but also aesthetically aligned with the game's art direction. You will be responsible for the entire UI/UX design process, from user research and wireframing to prototyping and final asset creation. The ideal candidate possesses a strong portfolio showcasing their expertise in designing for games, a deep understanding of user‑centered design principles, and the ability to collaborate effectively with cross‑functional teams. Join us in Depok and help define the next generation of immersive gaming interfaces.
Key Responsibilities
- Lead the design and implementation of user interface (UI) and user experience (UX) for game projects.
- Conduct user research, gather feedback, and analyse player behaviour to inform design decisions.
- Create wireframes, user flows, prototypes, and high‑fidelity mockups for game interfaces.
- Collaborate closely with game designers, artists, and programmers to ensure UI/UX designs are technically feasible and aesthetically cohesive.
- Develop intuitive and engaging navigation systems, HUDs, menus, and in‑game feedback mechanisms.
- Ensure designs are optimised for various platforms and screen resolutions.
- Champion user‑centered design principles throughout the development process.
- Present design concepts and rationale to stakeholders effectively.
- Iterate on designs based on feedback and playtesting results.
- Stay current with industry trends and best practices in UI/UX design, particularly within the gaming industry.
Requirements
- Minimum of 5 years of professional experience in UI/UX design, with a significant focus on game development.
- A strong portfolio demonstrating successful UI/UX design projects for video games.
- Proficiency in industry‑standard design and prototyping tools such as Figma, Sketch, Adobe XD, or similar.
- Deep understanding of user‑centered design methodologies, information architecture, and interaction design.
- Excellent visual design skills, including layout, typography, and colour theory.
- Experience creating and managing UI style guides and component libraries.
- Strong communication, presentation, and interpersonal skills.
- Ability to collaborate effectively within a multidisciplinary team.
- Familiarity with game development pipelines and engines (e.g., Unity, Unreal Engine) is a plus.
- Passion for video games and a keen understanding of player psychology.
Benefits
- Competitive salary and performance‑based incentives.
- Comprehensive health, dental, and vision insurance.
- Generous paid time off and company holidays.
- Opportunities for professional growth and skill enhancement.
- Creative and collaborative studio atmosphere in Depok .
- Work on exciting and innovative game titles.
- Employee wellness programmes and benefits.
- Regular team social events and activities.