Principal 3D Environment Artist

Gameloft Indonesia

Daerah Istimewa Yogyakarta

Hybrid

IDR 180,000,000 - 320,000,000

Full time

3 days ago
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Benefits offered by this job

Hybrid work schedule
Private medical coverage
Annual leave + special leave
Wellbeing activities
Team building

Job summary

Gameloft Indonesia is seeking a seasoned Environment Artist lead to guide the creation of AAA‑quality 3D environments and props. You will oversee production standards, planning, and timely delivery while mentoring a small team of artists and collaborating with the 3D Lead, Art Director, and external partners to align on vision and execution.

You will drive workflow improvements, onboarding, and knowledge sharing, ensuring a productive environment discipline and high‑quality real‑time assets for

Qualifications

  • Substantial professional experience as an Environment Artist in game development, including shipped titles at AAA or high‑end mobile quality.
  • Experience supervising and mentoring artists, and collaborating with other studios, external partners, or freelancers.
  • Stay organized, manage priorities effectively, and follow through on commitments.
  • Identify challenges early and find practical solutions to keep work progressing.
  • Communicate clearly in English and collaborate effectively with team members and stakeholders.
  • Create an open, respectful environment where team members feel comfortable sharing ideas and asking for help.
  • Notice small inconsistencies and hold your own work to a high standard.

Responsibilities

  • Lead the delivery of AAA-quality, game-ready 3D environments and props from brief to final implementation.
  • Oversee environment production quality, planning, communication, risk management, and reliable delivery.
  • Mentor and develop the environment team through onboarding and workflow improvements.
  • Coordinate with 3D Lead, Environment Artists, Art Director, Producers, and external collaborators on progress and risks.

Skills

Environment Art
3D Modelling
Texturing
PBR Materials
Maya/3ds Max/Blender
ZBrush
Substance Painter
Substance Designer
Unreal/Unity
Asset Optimization
Visual Storytelling
Production Standards
Production Planning

Tools

Maya
3ds Max
Blender
ZBrush
Substance Painter
Substance Designer
Unreal Engine
Unity

Job description

YOUR MISSION

Lead the delivery of AAA-quality, game-ready 3D environments and props from initial brief through final implementation. You will be accountable for environment production quality, planning, communication, risk management, and reliable delivery, while developing the environment team through clear direction, structured reviews, mentoring, and continuous workflow improvement.

Daily Operations
  • Manage daily tasks, priorities, and workloads to ensure all environment milestones are delivered on schedule.
  • Review assets against artistic and technical standards, identify and resolve production issues, and provide clear, actionable feedback.
  • Serve as the primary point of contact between Environment Artists, the 3D Lead, and cross-functional teams on progress and risks.
  • Support the team’s growth through onboarding, mentoring, knowledge sharing, and continuous professional development.
Who You’ll Work With
  • 3D Lead: your direct manager, with whom you will align on priorities, quality, and team development
  • Environment Artists: a team of 3–4 artists under your day-to-day guidance
  • Art Director: the owner of the project’s overall artistic vision
  • Producers and Project Leads: partners in planning, scheduling, and delivery
  • Gameloft Bucharest Studio and external freelancers: collaborators on shared and outsourced environment production
Success Milestones
6 Months: Individual Development
  • You have a strong understanding of the environment pipeline, tools, and team workflow.
  • Environment tasks, quality standards, and milestones are consistently on track.
  • Blockers are identified early, and you have built trusted working relationships within the team and across departments.
12 Months: Team Development
  • Environment delivery has become more predictable, with a measurable reduction in rework.
  • Artists on the team show visible progress in both technical skills and independent task management.
  • You have introduced workflow improvements and become a reliable partner to the 3D Lead in managing the environment discipline.
Career Development

This role offers a clear progression path toward the 3D Lead position, with long‑term growth opportunities toward Art Director.

Recruitment Process
  • Initial screening call with the Talent Acquisition team
  • Technical test, with approximately 8 days to complete
  • Interview with the Art Director and 3D Lead
SKILLS & EXPERTISE
  • Environment Art Production, Advanced skills in 3D modelling, texturing, and PBR material creation for AAA-quality environments and props.
  • Industry Tools, Proficiency with industry-standard tools such as Maya, 3ds Max or Blender, ZBrush, Substance Painter and Substance Designer.
  • Engine & Asset Optimization, Solid knowledge of Unreal Engine or Unity, including asset integration and optimization for real‑time performance.
  • Visual Composition, Strong understanding of composition, lighting, scale, and environmental storytelling.
  • Production Standards, In‑depth knowledge of art and technical standards for real‑time game assets.
  • Production Planning, Ability to estimate effort, structure workloads, and anticipate risks across a production schedule.
YOUR PROFILE
  • Proven Experience, Substantial professional experience as an Environment Artist in game development, including shipped titles at AAA or high‑end mobile quality.
  • Leadership Experience, Experience supervising and mentoring artists, and collaborating with other studios, external partners, or freelancers.
  • Organization & Consistency, Stay organized, manage priorities effectively, and follow through on commitments.
  • Initiative & Problem‑Solving, Identify challenges early and find practical solutions to keep work progressing.
  • Communication Skills, Communicate clearly in English and collaborate effectively with team members and stakeholders.
  • Approachability, Create an open, respectful environment where team members feel comfortable sharing ideas and asking for help.
  • Attention to Detail, Notice small inconsistencies and hold your own work to a high standard.
YOUR BENEFITS
  • Hybrid Quest, Work from the office 2 days per week, with the flexibility of hybrid working
  • Health Coverage, Private medical insurance for you, your spouse & 2 children
  • Time to Recharge, Up to 20 days annual leave + additional special leave, exclude the public holiday and sick leaves
  • Eid THR, its an annual Eid‑ul‑Fitri holiday allowance in line with Indonesian regulations, the amount is up to 1 time salary
  • Performance Bonus , Recognition based on your contribution and performance
  • Family Support , Maternity, paternity & family care leave
  • Wellbeing & Community , Wellbeing activities, employee clubs & team building
  • Extra Rewards, Seniority recognition & employee referral program
Studio Life

At Gameloft, you’ll work with a global team of game makers, collaborating across studios to create games played by millions while growing your skills in a creative, flexible, and supportive environment.

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