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Pixel Movement seeks a Senior VFX Artist to lead real-time VFX in Unreal Engine 5. You will own VFX from concept through implementation, applying Niagara systems across gameplay and environments.
The on-site role in the East Midlands, UK focuses on scalable, performant effects and collaboration with Art, Design and Engineering. Visa/relocation support is restricted to eligible UK residents.
East Midlands, UK (On-site)
Type: Full-time, Permanent
Sector: Games | PC/Console | Unreal Engine 5
We're partnering with an established UK games studio working on ambitious PC and console projects, including an active multiplayer title alongside further projects in development.
The team has a strong technical culture and is looking for a Senior VFX Artist who wants genuine ownership rather than simply being handed individual effects to produce.
We're looking for a technically strong Senior VFX Artist who understands what sits underneath the visuals: how real-time VFX systems are built, implemented, profiled, optimised and maintained within a game.
You'll take ownership of VFX from concept through to implementation, working in Unreal Engine 5 and Niagara across gameplay, environments and broader game systems.
A major part of the role will be creating solutions that aren't just visually impressive, but scalable and performant. You'll work closely with Art, Design and Engineering, help establish efficient workflows and contribute to the technical direction of VFX across both current and future projects.
The studio is particularly interested in people who have previously been trusted with an area of VFX end-to-end rather than only contributing individual assets within an existing setup.
Please note that this is an in-studio role in the Midlands. Relocation support can only be offered to those with valid visas and already living in the UK.