Mid VFX Artist

WorkinGames

Warrington

Hybrid

GBP 42,000 - 54,000

Full time

14 days+
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Benefits offered by this job

Hybrid/flexible working environment (3

Job summary

10:10 Games is seeking a Mid-Level VFX Artist to join our Warrington studio. You will contribute to Environment, Character and Gameplay VFX, working within UE5 and the Art team to realise high-quality effects that align with project direction.

You should have at least 1 shipped title and strong Unreal Engine/Niagara skills, plus experience with Maya, Photoshop and After Effects. We offer a hybrid in-office/remote setup and a culture centred on learning and collaboration.

Qualifications

  • Experience as a VFX Artist with at least one shipped title.
  • Strong knowledge of Unreal Engine and Niagara for VFX creation.
  • Proficiency in Maya, Photoshop, After Effects and related tools.

Responsibilities

  • Work under the direction of the Art Director and Lead VFX.
  • Create environmental, character and mechanic related effects from initial modelling to final implementation in UE5.
  • Liaise with Art/Design/Animation/Code to understand effect requirements and aid implementation.
  • Ensure consistency of style across the project.
  • Research and propose options for effects as needed.
  • Help develop and improve VFX tools for the team.
  • Address pipeline and technical issues as they arise.
  • Create reusable effect templates.
  • Plan and schedule your own work.

Skills

Problem solving
Excellent communicator
Time management

Tools

Unreal Engine
Niagara
Maya
Photoshop
After Effects
EmberGen
Houdini
Python scripting

Job description

About Us

10:10 Games is an independent development studio based in the heart of Warrington, UK. 10:10 Games saw its first release in 2024 with Funko Fusion and is now gearing up for future growth with new and exciting IPs. At 10:10 Games, we have anchored a people first culture into our studio where our team are empowered to fulfil their potential. We are building development pathways that allow us to help everyone reach the next stage of their career with our internal promotion opportunities. Having regular progression catch ups with your manager lets us always have your learning and development aspirations as a prime focus. We also value transparency, collaboration and genuinely care about everyone’s feedback within our studio. We therefore have fortnightly company-wide stand ups and regular check in meetings with each team to ensure we are maintaining this promise.

We have a passionate Outreach programme that we love everyone to get involved with! We have already partnered with Women in Games, Grads in Games, Into Games and more. We are an inclusive studio that believe strongly in opening the doors into the industry, so we provide opportunities within local universities, colleges and schools through our work experience, internships and apprenticeships. We are growing our team rapidly over the next few months, so this is an amazing opportunity to come and join our people-first culture and be part of our exciting expansion!

As an equal opportunity employer at 10:10 Games we treat all job applications equally, regardless of age, disability, gender identity or gender expression, race, ethnicity, religion or belief, sex, sexual orientation or any other equality characteristic.

About The Role

We are looking for a Mid-Level VFX Artist to join our Art Team. The successful candidate will have the opportunity to work in our creative Art department, supporting many departments producing high quality VFX for Environment, Character and Gameplay Art, Animation and Game Mechanics that match the ambition and vision of the studio and project. We are looking for a creative and pro-active team player who can problem solve, take direction and also work to clear briefs.

What You’ll do
  • Work under the direction of the Art Director, Lead/Senior VFX and other appropriate discipline leads
  • Create environmental, character and mechanic related effects from initial modelling/texture creation to final implementation within UE5
  • Liaise with Art/Design/Animation/Code to fully understand effect requirements and to aid implementation
  • Ensure consistency of style throughout the project
  • Research and provide options for effects if required
  • Aid in the development and enhancement of tools for the VFX/Art teams
  • Take responsibility for solving pipeline and technical issues
  • Create effect templates
  • Schedule your own work
What We’re Looking For
  • 1 Years’ experience in a VFX Artist role minimum.
  • At least one shipped game title as a VFX Artist.
  • In-depth knowledge of Unreal and Niagara
  • In-depth knowledge and technical proficiency in Maya and other industry standard tools specific to VFX and Art creation (ie Photoshop, After Effects etc)
  • Good knowledge of in-game effects (ie Smoke, Explosions, Fire, Damage etc)
  • Ideally knowledge of Fluid Simulators (ie Niagara Fluids, EmberGen, Houdini etc)
  • Positive solution driven mindset with a strong capacity for problem solving
  • Excellent communicator
  • An understanding of performance and memory budgets
  • Good understanding of animation (timing/pace/tension) and how to use this to good effect
  • Ability to adapt to various art styles and genres
  • Ability to take constructive criticism and adapt to changes
  • A genuine passion for visual effects and desire to make great games
  • Knowledge of MEL or Python scripting languages would be useful but not essential
Benefits & Perks
  • Hybrid/flexible working environment (3 days in-office, 2 days remote)
  • Zero crunch time
  • 33 days holiday (including bank holidays)
  • Health and Wellbeing package (Private health insurance, EAP, long-term illness cover)
  • Enhanced pension scheme
  • Company‑wide bonus scheme
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