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Festybay is looking for a Lead VFX Artist to join their team in Brighton. This role involves driving both artistic and technical direction for real-time visual effects in AAA gaming titles using Unreal Engine 5. You will lead an internal team and collaborate with external partners, ensuring the delivery of high-quality effects that enhance gameplay and narrative.
The position requires at least 7 years of VFX experience and offers a hybrid work model, with a competitive salary range of £75,000 to £95,000 per annum based on experience.
The Lead VFX Artist is a high-profile leadership role at Hangar 13’s Brighton studio, driving the artistic and technical direction of real-time visual effects for major AAA gaming titles. Operating under a hybrid studio model (minimum 3 days on-site), you will manage a talented internal team and collaborate with external co-development partners to deliver visually spectacular, performant effects using Unreal Engine 5. Balancing creativity with technical optimization, you will partner across disciplines—including Design, Cinematics, and Engineering—to ensure VFX enhance gameplay, narrative immersion, and run seamlessly across current and next-gen hardware platforms.
Brighton Jobs Overview: Lead VFX Artist
Company: Hangar 13 (An internal 2K development studio) • Job Title: Lead VFX Artist • Department: Art • Job Type: Permanent, Full-Time • Work Model: Studio-Based Hybrid (Minimum 3 days per week on-site) • Location: Brighton, East Sussex, England, United Kingdom • Reports To: Art Director • Target Infrastructure: Cross-Platform AAA (PC, Current & Next-Gen Console Hardware) • Estimated Salary Range: £75,000 – £95,000 GBP / annum
Primary Toolsets: Unreal Engine 5 (Niagara, Lumen, Nanite), Houdini, EmberGen
Hangar 13 is the elite global development studio behind some of the industry’s most immersive, narrative-driven AAA gaming experiences. Operating as an internal pillar of 2K Games, Hangar 13 functions as a unified global collective with studios across Brighton (UK), Brno, and Prague (CZ).
The studio’s philosophy is anchored on bringing complex, mature stories to life through rich world-building, state-of-the-art technological pipelines, and deep player immersion. By joining the Brighton studio, you will work alongside world-class developers in a diverse, welcoming, and creatively challenging environment that pushes the envelope of what interactive entertainment can achieve.
We are seeking a highly sophisticated and technically articulate Lead VFX Artist with profound expertise in Unreal Engine 5. In this pivotal leadership role, you will define both the artistic benchmarks and technical execution standards for real-time visual effects across our upcoming AAA slate. This position sits at the critical nexus of creativity and high-end software engineering. You will be responsible for translating the Art Director’s stylistic vision into high-fidelity, performant, real-time particle dynamics, environmental effects, and combat feedback. Execution requires not just a seasoned aesthetic eye, but a deep mathematical and programmatic mastery of UE5’s foundational systems, including Niagara, Lumen, Nanite, and advanced material/shader authoring. You will oversee, review, and align the output of external co-development partners and global outsourcing vendors, ensuring their work matches the studio’s technical constraints and creative standards.
The responsibilities of the Lead VFX Artist are distributed across three distinct focus areas: Artistic & Technical Execution, Team Leadership & Vendor Management, and Cross-Discipline Pipeline Collaboration.
[Design & Mechanics] ➔ [Animation/Cinematics] ➔ [Your Team: UE5 Niagara Systems] ➔ [Target Platforms (Console/PC)]
Hangar 13 and 2K believe a diverse team produces richer worlds. We remain fiercely committed to providing equal employment opportunities across all areas of our studio. We welcome qualified individuals with disabilities and are dedicated to providing reasonable accommodations throughout the recruitment process, technical test phases, and long-term employment. If you require specific adjustments to participate, please state this to your talent acquisition representative.
Content related to the application process has been omitted to focus on the job description and requirements.