A BAFTA-winning games studio in London is seeking a versatile Technical Artist to bridge art and technology. This full-time role involves collaborating with designers and artists to develop shaders, visual effects, and rigging. Ideal candidates will have experience with Unreal Engine or Unity, proficiency in 3D software, and a strong portfolio. Join a creative team dedicated to crafting innovative gaming experiences.
Qualifications
Proven experience as a Technical Artist in game development.
Deep expertise with Unreal Engine or Unity.
Hands-on experience integrating assets, shaders, and tools.
Proficiency in industry-standard 3D software like Maya or Blender.
Solid understanding of real-time rendering principles and lighting.
Responsibilities
Collaborate with artists and designers on content creation.
Create and optimise art assets for game engines.
Develop custom tools and shaders for artistic workflow.
Troubleshoot technical issues with art asset integration.
Provide support and training to the art team.
Skills
Proven experience as a Technical Artist
Deep expertise with Unreal Engine or Unity
Hands-on experience integrating assets
Proficiency with 3D software like Maya or Blender
Understanding of real-time rendering principles
Excellent problem-solving skills
Proficient in programming languages like C++
Strong communication skills
Portfolio demonstrating artistic and technical work
Tools
Unreal Engine
Unity
Maya
Blender
Houdini
Substance Painter
Job description
A BAFTA-winning games studio in London is seeking a versatile Technical Artist to bridge art and technology. This full-time role involves collaborating with designers and artists to develop shaders, visual effects, and rigging. Ideal candidates will have experience with Unreal Engine or Unity, proficiency in 3D software, and a strong portfolio. Join a creative team dedicated to crafting innovative gaming experiences.