Technical Artist: Real-Time Shaders & VFX (On‑Site)

PRELOADED

England

Hybrid

GBP 40,000 - 60,000

Full time

14 days+

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Job summary

A BAFTA-winning games studio in London is seeking a versatile Technical Artist to bridge art and technology. This full-time role involves collaborating with designers and artists to develop shaders, visual effects, and rigging. Ideal candidates will have experience with Unreal Engine or Unity, proficiency in 3D software, and a strong portfolio. Join a creative team dedicated to crafting innovative gaming experiences.

Qualifications

  • Proven experience as a Technical Artist in game development.
  • Deep expertise with Unreal Engine or Unity.
  • Hands-on experience integrating assets, shaders, and tools.
  • Proficiency in industry-standard 3D software like Maya or Blender.
  • Solid understanding of real-time rendering principles and lighting.

Responsibilities

  • Collaborate with artists and designers on content creation.
  • Create and optimise art assets for game engines.
  • Develop custom tools and shaders for artistic workflow.
  • Troubleshoot technical issues with art asset integration.
  • Provide support and training to the art team.

Skills

Proven experience as a Technical Artist
Deep expertise with Unreal Engine or Unity
Hands-on experience integrating assets
Proficiency with 3D software like Maya or Blender
Understanding of real-time rendering principles
Excellent problem-solving skills
Proficient in programming languages like C++
Strong communication skills
Portfolio demonstrating artistic and technical work

Tools

Unreal Engine
Unity
Maya
Blender
Houdini
Substance Painter

Job description

A BAFTA-winning games studio in London is seeking a versatile Technical Artist to bridge art and technology. This full-time role involves collaborating with designers and artists to develop shaders, visual effects, and rigging. Ideal candidates will have experience with Unreal Engine or Unity, proficiency in 3D software, and a strong portfolio. Join a creative team dedicated to crafting innovative gaming experiences.
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