Technical Artist - 12-Month Hybrid Contract

Keywords Studios

Gateshead

Hybrid

GBP 45,000 - 58,000

Full time

14 days+

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Benefits offered by this job

22 days holiday plus bank holidays
Company pension
Flexible working hours
Private medical insurance
Anti-crunch ethos
Free parking
Company socials
Breakout areas and perks

Job summary

d3t is seeking a Technical Artist for a 12-month fixed-term contract in the UK, with hybrid work at either Daresbury or Newcastle. You will help establish and maintain art pipelines, support art/animation needs, and contribute tools and shaders.

The role focuses on performance profiling and collaboration with a multidisciplinary team. Ideal applicants have 2+ years in game dev, strong Maya/3DS Max and Python, plus knowledge of Unreal or Unity.

Qualifications

  • Proficiency in Maya and/or 3DS Max, with strong Python knowledge.
  • Experience with real-time rendering, shading, and lighting techniques.
  • Ability to work within a multidisciplinary art team.
  • Strong problem-solving and communication skills.
  • Experience in game development, with at least 2 years practical work.
  • Knowledge of Unreal Engine or Unity is advantageous.
  • Experience with shader/material creation and tool development is desirable.
  • Published titles are a plus.

Responsibilities

  • Establish and maintain art pipelines from concept to project life-cycle.
  • Support art and animation needs and resolve technical issues.
  • Create and integrate in-house tools, materials, and shaders.
  • Ensure assets meet memory and frame rate guidelines via profiling.
  • Collaborate with artists to optimize performance while preserving quality.
  • Maintain naming conventions and texture layering structures.
  • Keep up to date with industry tech and share knowledge.
  • Contribute tutorials and guides to improve pipeline efficiency.
  • Advise on resourcing and production risks.
  • Mentor other technical artists.

Skills

Maya
3DS Max
Python
Rendering
Shading
Pipelines
Communication

Tools

Unreal Engine
Unity
Maya API
C++
C#

Job description

d3t is seeking a Technical Artist for a 12-month fixed-term contract in the UK, with hybrid work at either Daresbury or Newcastle. You will help establish and maintain art pipelines, support art/animation needs, and contribute tools and shaders.

The role focuses on performance profiling and collaboration with a multidisciplinary team. Ideal applicants have 2+ years in game dev, strong Maya/3DS Max and Python, plus knowledge of Unreal or Unity.

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