Real-Time 3D Generalist: Assets, Lighting & Effects
Tech Artists
Brighton
On-site
GBP 30,000 - 45,000
Full time
14 days+
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Job summary
A leading game development company is seeking an on-site 3D Generalist Artist in Brighton to create exceptional game projects and features. This role involves modeling, texturing, and performing various art tasks within Unity. The ideal candidate has strong skills in both efficient hard-surface and organic modelling, and proficiency with tools like Substance Painter and Maya. Join us to influence millions and expand your artistic skills in a dynamic environment.
Qualifications
Proficiency in both hard-surface and organic modelling.
Portfolio showing digital sculpting and low poly modelling.
Strong knowledge of modern rendering processes.
Responsibilities
Maintain consistent work standards across various tasks.
Model, sculpt, retopologise and bake diverse assets.
Produce texture assets using Physically Based Rendering.
Skills
Efficient hard-surface and organic modelling
Strong texturing skills
Flexibility to changes in production
Ability to work with and without reference
Knowledge of physically based rendering tools
Tools
Substance Painter
Quixel Suite
Maya
3DS Max
ZBrush
Mudbox
Job description
A leading game development company is seeking an on-site 3D Generalist Artist in Brighton to create exceptional game projects and features. This role involves modeling, texturing, and performing various art tasks within Unity. The ideal candidate has strong skills in both efficient hard-surface and organic modelling, and proficiency with tools like Substance Painter and Maya. Join us to influence millions and expand your artistic skills in a dynamic environment.