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DNEG is seeking a Software Developer for the Creature Performance team to help deliver deformers, kinematics, solvers and frameworks for rigging, FX and crowds. You will collaborate with artists and engineers to ensure a cohesive pipeline and great user experience.
The role emphasizes strong C++ and Python skills, experience with Maya or Houdini plug-ins, and a passion for digital creatures technology within an Agile development setting.
DNEG is seeking a Software Developer for the Creature Performance team to help deliver deformers, kinematics, solvers and frameworks for rigging, FX and crowds. You will collaborate with artists and engineers to ensure a cohesive pipeline and great user experience.
The role emphasizes strong C++ and Python skills, experience with Maya or Houdini plug-ins, and a passion for digital creatures technology within an Agile development setting.